Deck 1: Introduction to Sport Consumer Behaviour
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ملء الشاشة (f)
Deck 1: Introduction to Sport Consumer Behaviour
1
Standard micro-economic theory suggests that consumers will make _____________ decisions on what sport products they consume.
A) Impulsive
B) Anticipated
C) Rational
D) Consistent
A) Impulsive
B) Anticipated
C) Rational
D) Consistent
C
2
Which of the following best represents factors that are thought to influence consumer decisions?
A) Biases, attitudes, experiences, and social forces
B) Time, ability, and location
C) Emotion and education
D) None of the above
A) Biases, attitudes, experiences, and social forces
B) Time, ability, and location
C) Emotion and education
D) None of the above
A
3
From an outsider's perspective, an individual spending $10,000 for tickets to see their favourite team is an example of:
A) Normal behaviour
B) Irrational behaviour
C) Rational behaviour
D) Antisocial behaviour
A) Normal behaviour
B) Irrational behaviour
C) Rational behaviour
D) Antisocial behaviour
B
4
Which of the following are examples of cognitive biases that can influence consumer behaviour?
A) Confirmation bias
B) Loss aversion
C) Sunk costs
D) All of the above
A) Confirmation bias
B) Loss aversion
C) Sunk costs
D) All of the above
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5
Consumer behaviour research is primarily concerned with investigating how ___________ and ___________ factors influence decision-making to explain or predict behavioural patterns.
A) Personal / Social
B) Cognitive / Emotional
C) Individual / Environmental
D) Time / Financial
A) Personal / Social
B) Cognitive / Emotional
C) Individual / Environmental
D) Time / Financial
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6
The understanding of sport consumer behaviour is based on _________ psychology, which provides knowledge regarding why individuals search for, select, and use sport products.
A) Reverse
B) Emotional
C) Personal
D) Social
A) Reverse
B) Emotional
C) Personal
D) Social
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7
Which three aspects are examined through the lens of sport consumer behaviour?
A) Purpose, Thoughts, Dreams
B) Actions, Intentions, and Thoughts
C) Purpose, Thoughts, and Actions
D) Purpose, Intention, and Meaning
A) Purpose, Thoughts, Dreams
B) Actions, Intentions, and Thoughts
C) Purpose, Thoughts, and Actions
D) Purpose, Intention, and Meaning
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8
Sport consumer behaviour examines which of the following?
A) Responses before purchasing
B) Responses after purchasing
C) Responses during purchase
D) All of the above
A) Responses before purchasing
B) Responses after purchasing
C) Responses during purchase
D) All of the above
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9
Consumers will seek out and use sport products to solve a problem and/or acquire desirable benefits that satisfy ________ and _________.
A) Needs / Wants
B) Desires / Functions
C) Experiences / Desires
D) Wants / Dreams
A) Needs / Wants
B) Desires / Functions
C) Experiences / Desires
D) Wants / Dreams
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10
The Sport Experience Design (SX) proposes a system with three elements. Which are they?
A) The sport user, the sport organization, and the sport context.
B) The athlete, the coach, and the general manager
C) The sport user, the athletes, the sport media
D) Sport organizations, sport media, and the sport consumer.
A) The sport user, the sport organization, and the sport context.
B) The athlete, the coach, and the general manager
C) The sport user, the athletes, the sport media
D) Sport organizations, sport media, and the sport consumer.
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11
Which of the following is NOT a sport context factor?
A) The consumer perspective
B) Usefulness
C) Temporal pressure
D) Social surrounding
A) The consumer perspective
B) Usefulness
C) Temporal pressure
D) Social surrounding
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12
The experience blueprint represents a diagram of _________ encountered by consumers. Often these ____________ are arranged in a chronological sequence related to interactions that occur before, during and after buying and using a sport product.
A) Touchpoints
B) Touchdowns
C) Interactions
D) Perceptions
A) Touchpoints
B) Touchdowns
C) Interactions
D) Perceptions
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13
The sport consumer ____________ represents the sport businesses and consumers that make up a pool of potential buyers and sellers of sport products.
A) Marketplace
B) Industry
C) Behaviour
D) Entertainment
A) Marketplace
B) Industry
C) Behaviour
D) Entertainment
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14
Which of the following is NOT a factor that influences sport consumption?
A) Personal factors
B) Contextual factors
C) Psychological factors
D) Circle-of-friends factors
A) Personal factors
B) Contextual factors
C) Psychological factors
D) Circle-of-friends factors
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15
When sport consumers begin the process of problem and desire recognition, gathering information and identifying and evaluating alternatives, what process are they engaged in?
A) Consumer decision-making process
B) Purchase intention process
C) Sport consumer process
D) The sport management system
A) Consumer decision-making process
B) Purchase intention process
C) Sport consumer process
D) The sport management system
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