Deck 7: Network Communication and Frameworks for Distributed Systems
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Deck 7: Network Communication and Frameworks for Distributed Systems
1
Multicasting delivers the content to ___________
A)a single client
B)all clients, regardless whether they want the content or not
C)a group of receivers who indicate they wish to receive the content
D)none of the mentioned
A)a single client
B)all clients, regardless whether they want the content or not
C)a group of receivers who indicate they wish to receive the content
D)none of the mentioned
a group of receivers who indicate they wish to receive the content
2
HTTP is __________
A)a stateful protocol
B)a stateless protocol
C)a protocol that maintains the status of its connection with the client
D)a stateless protocol that does not maintain the status of its connection with the client
A)a stateful protocol
B)a stateless protocol
C)a protocol that maintains the status of its connection with the client
D)a stateless protocol that does not maintain the status of its connection with the client
a stateless protocol that does not maintain the status of its connection with the client
3
The problem with unicast delivery is that the ___________
A)memory allocation is difficult
B)server must establish a separate unicast session for each client
C)the routers must support unicasting
D)the clients must be close to the server
A)memory allocation is difficult
B)server must establish a separate unicast session for each client
C)the routers must support unicasting
D)the clients must be close to the server
server must establish a separate unicast session for each client
4
The difficulty with multicasting from a practical point of view is ___________
A)memory allocation is difficult
B)server must establish a separate unicast session for each client
C)the routers must support multicasting
D)none of the mentioned
A)memory allocation is difficult
B)server must establish a separate unicast session for each client
C)the routers must support multicasting
D)none of the mentioned
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5
To let a client have random access to a media stream with ___________
A)the protocol used must not be stateless
B)the server must support download
C)the stream should give access rights to the client
D)all of the mentioned
A)the protocol used must not be stateless
B)the server must support download
C)the stream should give access rights to the client
D)all of the mentioned
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6
An RPC (remote procedure call) is initiated by the:
A)server
B)client
C)both (a) and (b)
D)neither (a) nor (b)
A)server
B)client
C)both (a) and (b)
D)neither (a) nor (b)
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7
RPC works between two processes. These processes may be:
A)on the same computer
B)on different computers connected with a network
C)both (a) and (b)
D)neither (a) nor (b)
A)on the same computer
B)on different computers connected with a network
C)both (a) and (b)
D)neither (a) nor (b)
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8
_____is a framework for distributed objects on the Microsoft platform.
A)CORBA
B)DCOM
C)DDObjects
D)none
A)CORBA
B)DCOM
C)DDObjects
D)none
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9
___ is a framework for distributed components using a messaging paradigm.
A)CORBA
B)DCOM
C)DDObjects
D)Jt
A)CORBA
B)DCOM
C)DDObjects
D)Jt
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