Deck 6: Defining the Product Offering
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Deck 6: Defining the Product Offering
1
Amy really likes the new uniforms worn by the Miami Marlins baseball players.This is an example of the ________ component of the product.
A)intangible
B)live experience
C)tangible
D)personalities
A)intangible
B)live experience
C)tangible
D)personalities
C
2
In the case of sports teams,the service that is delivered is sports entertainment.
True
3
The more complex an innovation,the less likely consumers will adopt it and the riskier it is for a sports property.
True
4
Live streaming of games and events is being offered on the Internet in both free and for-pay business models.
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5
A restaurant instead of regular concession stands at a sports property adds value in the form of quality and food variety,and it represents an augmented product offering.
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6
To make an innovation relevant,marketers can use such words as "unique,new,or improved" to convey that the innovation is actually real.
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7
The most common definition of product is that it is the tangible aspect of an exchange between a buyer and seller.
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8
For a sports property,the tangible component of the product that is offered to consumers is the
A)game experience
B)stadium or arena where games are played
C)television broadcast of the game
D)team's official website
A)game experience
B)stadium or arena where games are played
C)television broadcast of the game
D)team's official website
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9
The following would be classified as services except
A)sports leagues
B)sports teams
C)sports facilities
D)sports organizations
A)sports leagues
B)sports teams
C)sports facilities
D)sports organizations
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10
In sports marketing,the term product is used to describe all of the following except a(n)
A)price point
B)intangible service
C)digital experience
D)personal identification
A)price point
B)intangible service
C)digital experience
D)personal identification
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11
Sponsorships are a tangible element of the product marketed by sports properties.
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12
For sports marketing,an innovation is defined as the ability to deliver new value for a sports brand.
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13
An innovation is relevant only if it is relevant to the sports property.
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14
The benefits provided by a product are considered part of the actual product.
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15
A fireworks show after a minor league baseball game is an example of the core product.
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16
In terms of new product development,firms have two options: 1)find new customer markets to serve or 2)develop new products to offer current markets.
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17
The best starting point for a sports property to consider in connecting consumers with production innovations is introducing new products to new customer markets.
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18
While consumers control the acceptance or rejection of a product innovation,managers can develop product offerings and corresponding marketing mix decisions to improve the odds of a successful adoption.
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19
Broadcasters inject their own personalities into fans' experiences of listening or watching sporting events and therefore can be effective in marketing campaigns.
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20
For innovation adoption,stimulating product trial,or first-time use,is a major task facing marketers.
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21
Which of the following is most likely considered the next frontier of digital sports products?
A)smartphone apps
B)game broadcasts
C)internet content
D)online advertising
A)smartphone apps
B)game broadcasts
C)internet content
D)online advertising
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22
Sports apps for smartphones and tablets are being used by fans in the following ways except
A)accessing digital sports content
B)playing fantasy sports
C)accessing online sports ads
D)receiving updates of sports events
A)accessing digital sports content
B)playing fantasy sports
C)accessing online sports ads
D)receiving updates of sports events
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23
The levels of a product include the following except
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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24
Common support services for sports teams include the following except
A)foodservice staff
B)coaches
C)security staff
D)janitors
A)foodservice staff
B)coaches
C)security staff
D)janitors
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25
Personalities associated with a sports property include the following except
A)coaches
B)broadcasters
C)executives
D)fans
A)coaches
B)broadcasters
C)executives
D)fans
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26
At the heart of service delivery for a sports teams is
A)sponsorships
B)the facilities
C)a live experience
D)a digital experience
A)sponsorships
B)the facilities
C)a live experience
D)a digital experience
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27
In the next advertising campaign,Travis plans to focus on the characteristics or attributes of the sports team for which he is marketing director.This is an example of the ________ product level.
A)intangible
B)augmented
C)actual
D)core
A)intangible
B)augmented
C)actual
D)core
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28
While all the personalities associated with a sports property can be part of a marketing campaign,the strongest brand asset is the
A)coaches
B)broadcasters
C)executives
D)players
A)coaches
B)broadcasters
C)executives
D)players
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29
From the viewpoint of fans,digital experience products include the following except
A)game broadcasts
B)smartphone apps
C)Internet content
D)online advertising
A)game broadcasts
B)smartphone apps
C)Internet content
D)online advertising
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30
The most common tangible element of a sponsorship agreement is
A)sponsor signage at the stadium
B)mention of the sponsor's name by the announcers
C)the sponsor's name mentioned in advertising
D)the sponsor's name on the team's website
A)sponsor signage at the stadium
B)mention of the sponsor's name by the announcers
C)the sponsor's name mentioned in advertising
D)the sponsor's name on the team's website
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31
In the next advertising campaign,Jeff plans to focus on the value-added features of the sports team for which he is marketing director.This is an example of the ________ product level.
A)intangible
B)augmented
C)actual
D)core
A)intangible
B)augmented
C)actual
D)core
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32
How do smartphone apps primarily benefit sports properties?
A)additional revenue
B)lower costs
C)more control over content
D)fan engagement
A)additional revenue
B)lower costs
C)more control over content
D)fan engagement
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33
The following can be used by the Miami Heat basketball team to make the service more tangible except the
A)facilities
B)digital experience
C)players' uniforms
D)game outcome
A)facilities
B)digital experience
C)players' uniforms
D)game outcome
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34
Digital products benefit consumers by giving them
A)greater connectivity with their favorite sports,teams and players
B)no-cost avenues to follow sports
C)access to information that is not made public on TV and radio
D)access to players
A)greater connectivity with their favorite sports,teams and players
B)no-cost avenues to follow sports
C)access to information that is not made public on TV and radio
D)access to players
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35
Perhaps the most marketable product component a sports property can leverage is the
A)intangible service
B)live experience
C)tangible product
D)personalities
A)intangible service
B)live experience
C)tangible product
D)personalities
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36
In the next advertising campaign,Erin plans to focus on the benefits provided by the sports team for which she is marketing director.This is an example of the ________ product level.
A)intangible
B)augmented
C)actual
D)core
A)intangible
B)augmented
C)actual
D)core
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37
Because of the risks involved in using star players in an advertising campaign,a tactic being utilized by sports properties is to use
A)multiple players
B)retired or former players
C)players that have signed a long-term contract
D)players that are good,but not the stars of the team
A)multiple players
B)retired or former players
C)players that have signed a long-term contract
D)players that are good,but not the stars of the team
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38
One avenue in which smartphone apps can generate revenue for a sports property is through
A)ticket sales
B)lowering facility costs
C)allowing sponsors access to fans
D)selling licensed merchandise
A)ticket sales
B)lowering facility costs
C)allowing sponsors access to fans
D)selling licensed merchandise
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39
What is the least risky aspect of creating marketing programs around individual players?
A)The player is injured and does not play for a period of time.
B)The player exhibits embarrassing or illegal personal behavior.
C)The player fails to come across well in a television advertisement.
D)The player is traded or signs with another team as a free agent.
A)The player is injured and does not play for a period of time.
B)The player exhibits embarrassing or illegal personal behavior.
C)The player fails to come across well in a television advertisement.
D)The player is traded or signs with another team as a free agent.
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40
Because of Jeremy's job,he cannot always attend Denver Broncos football games or watch them on TV.Which of the following would most likely enable Jeremy to watch ongoing Broncos games from his computer at work?
A)smartphone apps
B)live streaming
C)fantasy sports sites
D)sports blogs
A)smartphone apps
B)live streaming
C)fantasy sports sites
D)sports blogs
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41
To boost attendance at the Minor League Baseball games,Anna has booked musical concerts for 5 different games.This is an example of the ________ product level.
A)intangible
B)augmented
C)actual
D)core
A)intangible
B)augmented
C)actual
D)core
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42
Translating product levels into managerial decisions involves the following except
A)action
B)adaptation
C)experimentation
D)understanding
A)action
B)adaptation
C)experimentation
D)understanding
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43
Anna is responsible for developing a new advertising campaign for a football team.She believes focusing on the fun and excitement of being in the stands with other fans will appeal to consumers and encourage them to attend.This is an example of the ________ product level.
A)intangible
B)augmented
C)actual
D)core
A)intangible
B)augmented
C)actual
D)core
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44
Translating product levels into managerial decisions is an important exercise for marketers.When it comes to the augmented level of a product,marketers must be willing to
A)take action
B)adapt
C)experiment
D)understand
A)take action
B)adapt
C)experiment
D)understand
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45
For sponsorships,the actual product features may include the following except
A)signage at the game or event
B)event tickets
C)sponsors watching the game with customers
D)client or employee hospitality events
A)signage at the game or event
B)event tickets
C)sponsors watching the game with customers
D)client or employee hospitality events
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46
Maria is responsible for developing a new advertising campaign for a football team.She believes focusing on the various social reasons for attending games will draw more fans.This is an example of the ________ product level.
A)intangible
B)augmented
C)actual
D)core
A)intangible
B)augmented
C)actual
D)core
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47
The following statements about augmented products are true except that they
A)provide marketers with the flexibility to create exceptional experiences
B)are required for a product to function properly
C)usually improve quality
D)can differentiate a brand from its competitors
A)provide marketers with the flexibility to create exceptional experiences
B)are required for a product to function properly
C)usually improve quality
D)can differentiate a brand from its competitors
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48
In terms of the levels of a product,marketers have the least flexibility to engage fans and boost attendance at events with the ________ level.
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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49
Translating product levels into managerial decisions is an important exercise for marketers.________ is a managerial response to the actual product.
A)Action
B)Adapt
C)Experiment
D)Understand
A)Action
B)Adapt
C)Experiment
D)Understand
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50
Translating product levels into managerial decisions is an important exercise for marketers.________ refers to having an awareness of why consumers buy and use a product.
A)Specialize
B)Adapt
C)Experiment
D)Understand
A)Specialize
B)Adapt
C)Experiment
D)Understand
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51
In terms of using the levels of a product to create customer value,the ________ level influences the satisfaction of customer need states.
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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52
Sports marketers are constrained in managing the ________ and therefore must adapt to the rules of the game or sport.
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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53
In terms of the levels of a product,marketers have the most flexibility to engage fans and boost attendance at events with the ________ level.
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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54
In terms of using the levels of a product to create customer value,the ________ level provides the extras that sports marketers include to increase fan engagement and excitement.
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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55
Dylan believes by adding a tailgating area near the college football stadium,attendance at games and fan involvement will increase.This is an example of the ________ product level.
A)intangible
B)augmented
C)actual
D)core
A)intangible
B)augmented
C)actual
D)core
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56
To be successful with sports marketing,marketers must be willing to take some risks and experiment with marketing the
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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57
The goal of managing the ________ is to understand why consumers make a sports consumption decision and to develop insights into the outcomes customers wish to attain from buying and consuming sports.
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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58
In terms of using the levels of a product to create customer value,the ________ level is involved in the delivery of the product.
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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59
The following are examples of augmented product offerings at a football game except
A)concessions
B)HD video scoreboards
C)halftime shows and contests
D)suites and club seats
A)concessions
B)HD video scoreboards
C)halftime shows and contests
D)suites and club seats
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60
Which of the following consists of the features that enhance the value that buyers receive from consuming a sporting event?
A)intangible product
B)augmented product
C)actual product
D)core product
A)intangible product
B)augmented product
C)actual product
D)core product
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61
The influences on the adoption of a new innovation include the following except
A)flexibility
B)relative advantage
C)complexity
D)compatibility
A)flexibility
B)relative advantage
C)complexity
D)compatibility
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62
The rate of failure for new products is between ________ percent
A)30 and 40
B)40 and 60
C)60 and 80
D)80 and 90
A)30 and 40
B)40 and 60
C)60 and 80
D)80 and 90
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63
New products that are relatively minor adaptations of existing products are classified as
A)continuous innovations
B)dynamically discontinuous innovations
C)dynamically continuous innovations
D)discontinuous innovations
A)continuous innovations
B)dynamically discontinuous innovations
C)dynamically continuous innovations
D)discontinuous innovations
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64
Most new products are ________ because minor changes or adaptations are less risky to bring to market.
A)continuous innovations
B)dynamically discontinuous innovations
C)dynamically continuous innovations
D)discontinuous innovations
A)continuous innovations
B)dynamically discontinuous innovations
C)dynamically continuous innovations
D)discontinuous innovations
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65
The type of innovation that would be the most complex for adoption would be
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
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66
Types of innovation include the following except
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
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67
In sports products,________ are often variations of a core product that contain too many unique attributes to be considered minor innovations.
A)continuous innovations
B)dynamically discontinuous innovations
C)dynamically continuous innovations
D)discontinuous innovations
A)continuous innovations
B)dynamically discontinuous innovations
C)dynamically continuous innovations
D)discontinuous innovations
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68
The expansion of arena football into a new market is an example of a
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
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69
The type of innovation that has the least amount of "new value" is
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
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70
Which types of innovations are considered revolutionary?
A)continuous innovations
B)discontinuous innovations
C)dynamically continuous innovations
D)dynamically discontinuous innovations
A)continuous innovations
B)discontinuous innovations
C)dynamically continuous innovations
D)dynamically discontinuous innovations
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71
Relatively few innovations can be considered truly new to the world,or a
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
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72
In sports,an example of a ________ is the Ultimate Fighting Championship (UFC).
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
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73
The types of innovations that would be considered evolutionary are
A)continuous and discontinuous innovations
B)discontinuous and dynamically discountinuous innovations
C)continuous and dynamically continuous innovations
D)dynamically discontinuous and discontinuous innovations
A)continuous and discontinuous innovations
B)discontinuous and dynamically discountinuous innovations
C)continuous and dynamically continuous innovations
D)dynamically discontinuous and discontinuous innovations
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74
The addition of instant replay in Major League Baseball would be an example of a
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
A)continuous innovation
B)dynamically discontinuous innovation
C)dynamically continuous innovation
D)discontinuous innovation
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75
Continuous and dynamically continuous innovations are considered evolutionary because they
A)are relatively easy to market to consumers
B)can generate additional revenue with minimal financial investments
C)can be potential "game changers" if accepted by consumers and the industry
D)entail relatively minor changes or adaptations of existing products
A)are relatively easy to market to consumers
B)can generate additional revenue with minimal financial investments
C)can be potential "game changers" if accepted by consumers and the industry
D)entail relatively minor changes or adaptations of existing products
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76
The benefit or point of difference an innovation offers compared to an existing alternative is
A)flexibility
B)relative advantage
C)complexity
D)compatibility
A)flexibility
B)relative advantage
C)complexity
D)compatibility
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77
The definition of innovation applied to sports products is the ability to
A)deliver new value to a customer
B)deliver new value to the sports brand
C)generate revenue quickly
D)generate revenue at a profit
A)deliver new value to a customer
B)deliver new value to the sports brand
C)generate revenue quickly
D)generate revenue at a profit
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78
Mark doesn't see arena football as fitting into his idea of how football should be played,so he has no desire to even go to a game.This is the ________ element of innovation adoption.
A)flexibility
B)relative advantage
C)complexity
D)compatibility
A)flexibility
B)relative advantage
C)complexity
D)compatibility
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79
Discontinuous innovations are considered revolutionary because they
A)are relatively easy to market to consumers
B)can generate additional revenue with minimal financial investments
C)can be potential "game changers" if accepted by consumers and the industry
D)entail relatively minor changes or adaptations of existing products
A)are relatively easy to market to consumers
B)can generate additional revenue with minimal financial investments
C)can be potential "game changers" if accepted by consumers and the industry
D)entail relatively minor changes or adaptations of existing products
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80
For a new innovation to be adopted,it must possess the following characteristics of relative advantage except being
A)relevant
B)recognizable
C)resourceful
D)real
A)relevant
B)recognizable
C)resourceful
D)real
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