In comparison to the data regarding the influence of televised violence,what conclusions can be drawn from the preliminary evidence regarding the impact of violent content in video games?
A) These games have very little impact, because they are interactive, rather than passive.
B) These games have a negligible impact, because children understand that the games do not represent real-life situations.
C) These games cultivate aggressive habits in much the same way as televised violence does.
D) These games are less harmful, because children are more likely to identify with the hero or heroine, rather than with the aggressor.
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