Mesh points can be added to a mesh object, but they can't be deleted; apply a None fill to a mesh point if you want it to be invisible.
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Q1: To create a mesh object with regularly
Q2: Mesh objects can be created from compound
Q3: If the Smooth Color option is chosen,
Q4: If a mesh point is moved, the
Q6: Once a blend is created, changing the
Q7: Envelopes can be used to distort objects
Q8: Envelopes can be used to distort objects
Q9: A sufficient number of intermediary objects is
Q10: The Pucker & Bloat dialog box opens
Q11: The Make Blend command can be used
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