Click a transform tool, then click the artboard - where you click defines the point of origin for the transformation.
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Q26: When two or more objects are compounded,
Q27: There are four basic methods for making
Q28: When two objects are made into a
Q29: If you transform an object from its
Q30: Generally, compound shapes are used only for
Q32: You can type new values directly into
Q33: The Free Transform tool is best for
Q34: The Shear tool can be used to
Q35: Using the Free Transform tool, you drag
Q36: When you apply a shape mode button,
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