The surface of an object to which the Wireframe Shading option has been applied is identical to that of a 2D object.
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Q6: You cannot apply the Revolve effect to
Q7: The more surfaces that an object has,
Q8: Ambient Light controls the strength of the
Q9: The Turn cap off for solid appearance
Q10: Revolving an object from its right edge
Q12: By default, an object is revolved around
Q13: You can rotate an object manually by
Q14: Decreasing the ambient light noticeably makes the
Q15: When multiple paths are selected and the
Q16: The perspective grid is a drawing tool.
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