Which of the following is supported by research on gender stereotypes in video games?
A) For most game systems, there are approximately equal numbers of male and female main characters.
B) Women are more likely to appear as central characters in casual games than in games created for consoles.
C) Across platforms, women, but not men, are shown as having lower than normal body weight.
D) All of the above are true.
Correct Answer:
Verified
Q1: A culture's gender belief system consists of
A)
Q2: The gender belief system
A) includes perceptions of
Q3: The ideological system that denies, denigrates, and
Q4: Androcentrism is the tendency to center society
Q6: The cluster of traits that represent stereotypes
Q7: The cluster of traits that represent stereotypes
Q8: Which of the following traits is not
Q9: Which of the following traits is not
Q10: Which of the following cognitive abilities is
Q11: Which of the following cognitive abilities is
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