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As a Phenomenon That Is Roughly the Opposite of Ubiquitous

Question 8

Multiple Choice

As a phenomenon that is roughly the opposite of ubiquitous computing, virtual reality is characterized as:


A) every task being automated with computers;
B) relying on only one computer in the world;
C) putting people inside a computer-generated world;
D) being able to replace the world we are living in now;
E) people living in a world without any computer.

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