As a phenomenon that is roughly the opposite of ubiquitous computing, virtual reality is characterized as:
A) every task being automated with computers;
B) relying on only one computer in the world;
C) putting people inside a computer-generated world;
D) being able to replace the world we are living in now;
E) people living in a world without any computer.
Correct Answer:
Verified
Q3: Ubiquitous computing refers to the trend of
Q4: Some scholars proposed that, in the future,
Q5: Broadly speaking, there are two views of
Q6: In the following descriptions about ubiquitous computing,
Q7: Integrating computers into the environment instead of
Q9: An example that demonstrates ubiquitous computing could
Q10: In the following statements about the design
Q11: In ubiquitous computing, the task-centric evaluation techniques
Q12: Social computing is a newly emerged computing,
Q13: Communityware refers to the software that:
A) acts
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