A store environment that has been made to resemble a living room where customers can relax, hang out with friends, or even learn is referred to as a(n) ________.
A) marketscape
B) being space
C) mindscape
D) activity space
Correct Answer:
Verified
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Q28: Hedonic shopping motives include _.
A) social experiences
B)
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Q32: _ is the conscious designing of retail
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