Any construct that allows you to cycle through all the items in a container is called:
A) Pointer
B) Instance variable
C) Iterator
D) All of the above
Correct Answer:
Verified
Q1: UML is a graphical language that is
Q2: Define pseudocode.
Q4: Any construct that allows you to cycle
Q5: The second section of a UML class
Q6: In a UML class diagram,the plus +)indicates:
A)public
Q7: In a UML class diagram,the sharp #)indicates:
A)public
Q8: The first section of a UML class
Q9: Class diagrams must contain all class members.
Q10: UML was designed to be used with
Q11: The Adaptor pattern transforms one class into
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