Deck 8: Using Technology to Promote Creativity
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Deck 8: Using Technology to Promote Creativity
1
One of the most important things technology provides is a chance for a child to develop creativity.
True
2
The iPod is a portable digital music player that can also be used to store photos or even movies.
True
3
Using technology to help a child with special needs is a difficult project.
False
4
The power of a digital camera is measured in something called megapixels.
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5
Research shows that software can be used for different learning effects.
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6
Using a computer can be an interactive experience for young children.
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7
Using the computer with young children is a process of exploration and discovery.
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8
Multiple intelligences are difficult to enhance with technology.
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9
Developmentally appropriate software has child-control features, clear instructions, and ever-increasing complexity.
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10
The ideal ratio of child to computer is 15 to 1.
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11
Interactive whiteboards now come with teaching suggestions.
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12
Most researchers recommend computer use for children under the age of 3.
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13
Independent exploration is not a feature of developmentally appropriate software.
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14
Child-to-child interaction at the computer depends on the children involved.
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15
Teachers have three ways of evaluating software.
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16
Technical features of software mean that it has high technical quality.
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17
"Visible transformations" refers to a feature of software related to changes in a child's behavior at the computer.
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18
The term "interactive" means it provides a child with an active learning experience.
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19
A publication site can be a resource for actually publishing children's work.
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20
Research studies report that computers are generally ineffective for children under age 5.
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21
Parents do not necessarily have to be your target audience in a classroom news blog.
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22
The decision to have students use a computer must be made based on the developmentally appropriate programs available.
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23
A good way to get started building your personal learning network is to set up a social bookmarking account.
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24
Often, the first type of blog a teacher will use is a mirror blog.
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25
Large, collaborative class projects that sort a lot of information onto separate web pages is the best use for a wiki.
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26
There is a wealth of research to study the effects of whiteboards on children's learning.
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27
The potential gains from using computers for primary children are:
A) improved motor skills, enhanced social skills, and increased creativity.
B) enhanced social skills, enhanced mathematical thinking, and improved motor skills.
C) higher scores on tests of critical thinking, improved motor skills, and improved problem-solving skills.
D) none of the above.
A) improved motor skills, enhanced social skills, and increased creativity.
B) enhanced social skills, enhanced mathematical thinking, and improved motor skills.
C) higher scores on tests of critical thinking, improved motor skills, and improved problem-solving skills.
D) none of the above.
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28
A mirror blog allows teachers to reflect on their thinking.
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29
Child-to-child interaction at the computer depends on:
A) guidance of the teacher.
B) arrangement of the environment.
C) software programs used.
D) all of the above.
A) guidance of the teacher.
B) arrangement of the environment.
C) software programs used.
D) all of the above.
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30
Literature response blogs are most common in middle schools.
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31
The easiest websites to maintain are wikis.
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32
In a social bookmarking system, your links are stored online.
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33
Interactive whiteboards were initially developed for and used in hospitals.
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34
Blogs are the best sites for large, collaborative class projects.
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35
A blog on which a teacher posts student art projects and podcasts is a showcase blog.
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36
In making decisions regarding the use of technology in teaching and learning, teachers should carefully examine the software available for children.
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37
A personal learning network is similar to a mirror blog.
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38
In a social bookmarking system, links are shared on an open network.
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39
Interactive white boards appeal to the multiple intelligences of visual/spatial and bodily/kinesthetic learners.
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40
A communication site on the Internet:
A) allows children to interact with other classrooms across the globe.
B) involves writing skills and communication.
C) uses e-mail addresses that can be quite complicated.
D) none of the above.
A) allows children to interact with other classrooms across the globe.
B) involves writing skills and communication.
C) uses e-mail addresses that can be quite complicated.
D) none of the above.
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41
With regard to computer use:
A) age doesn't appear to be a limiting factor.
B) younger children have the most trouble using them.
C) older children have the best success.
D) none of the above.
A) age doesn't appear to be a limiting factor.
B) younger children have the most trouble using them.
C) older children have the best success.
D) none of the above.
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42
The first type of blog many teachers use is a:
A) news blog.
B) showcase blog.
C) mirror blog.
D) literature response blog.
A) news blog.
B) showcase blog.
C) mirror blog.
D) literature response blog.
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43
A blog in which a teacher posts a response about a workshop recently attended is a:
A) literature response blog.
B) news blog.
C) mirror blog.
D) showcase blog.
A) literature response blog.
B) news blog.
C) mirror blog.
D) showcase blog.
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44
Appropriate computer programs for logical-mathematical (logic smart) intelligence are:
A) desktop publishing programs.
B) graphing calculators.
C) drawing programs.
D) desktop publishing programs and graphing calculators.
A) desktop publishing programs.
B) graphing calculators.
C) drawing programs.
D) desktop publishing programs and graphing calculators.
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45
Two types of interaction provided by young children's use of computers are:
A) teacher-to-child and child-to-group.
B) child-to-child and teacher-to-child.
C) child-to-child and child-to-computer.
D) children-to-children and teacher-to-child.
A) teacher-to-child and child-to-group.
B) child-to-child and teacher-to-child.
C) child-to-child and child-to-computer.
D) children-to-children and teacher-to-child.
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46
The placement of computers:
A) has little effect on their use.
B) can encourage children's learning.
C) needs to be by a window.
D) stimulates independent learning.
A) has little effect on their use.
B) can encourage children's learning.
C) needs to be by a window.
D) stimulates independent learning.
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47
In a social bookmarking system, links are:
A) shared openly through the web.
B) shared with other teachers.
C) shared through blogs.
D) shared with selected people.
A) shared openly through the web.
B) shared with other teachers.
C) shared through blogs.
D) shared with selected people.
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48
Computer programs that enhance visual/spatial (picture smart) intelligences are:
A) multimedia authoring programs.
B) music composing programs.
C) reading programs with visual clues.
D) strategy game software.
A) multimedia authoring programs.
B) music composing programs.
C) reading programs with visual clues.
D) strategy game software.
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49
When working with photography, you should:
A) plan to spend time explaining and demonstrating how to take a picture.
B) let the children explore the camera on their own first.
C) plan several lessons on the parts of the camera and how they work.
D) none of the above.
A) plan to spend time explaining and demonstrating how to take a picture.
B) let the children explore the camera on their own first.
C) plan several lessons on the parts of the camera and how they work.
D) none of the above.
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50
Real-world representation in software is:
A) not a requirement for young children's use.
B) not as important as clear instructions for children's use.
C) an important requirement for young children's use.
D) as important as placement of the computer for children's use.
A) not a requirement for young children's use.
B) not as important as clear instructions for children's use.
C) an important requirement for young children's use.
D) as important as placement of the computer for children's use.
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51
Trial and error in software refers to:
A) making sure the software works.
B) providing experimental use for the teacher.
C) providing error-free usage.
D) providing many chances to test alternative responses.
A) making sure the software works.
B) providing experimental use for the teacher.
C) providing error-free usage.
D) providing many chances to test alternative responses.
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52
A blog that is common in elementary schools and invites student responses to a text is a:
A) showcase blog.
B) news blog.
C) mirror blog.
D) literature response blog.
A) showcase blog.
B) news blog.
C) mirror blog.
D) literature response blog.
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53
A blog that contains student art projects and podcasts is a:
A) literature response blog.
B) showcase blog.
C) news blog.
D) mirror blog.
A) literature response blog.
B) showcase blog.
C) news blog.
D) mirror blog.
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54
Social bookmarking is a variation of the popular practice of:
A) blogging.
B) saving your favorites.
C) sharing personal information.
D) retrieving friends' information.
A) blogging.
B) saving your favorites.
C) sharing personal information.
D) retrieving friends' information.
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55
When children work near each other by the computer:
A) they are a distraction to each other.
B) they should not distract each other.
C) they work best on an individual basis.
D) they assist each other as they work.
A) they are a distraction to each other.
B) they should not distract each other.
C) they work best on an individual basis.
D) they assist each other as they work.
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56
When teachers make decisions to have students use a computer, they need to think about:
A) gains and losses made using the computer.
B) the appropriateness of the software available.
C) the number of children using computers.
D) all of the above.
A) gains and losses made using the computer.
B) the appropriateness of the software available.
C) the number of children using computers.
D) all of the above.
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57
Computer programs for bodily/kinesthetic intelligence (body smart) learners are:
A) helpful in developing hand-eye coordination.
B) often inappropriate.
C) confusing for their spatial orientation.
D) all of the above.
A) helpful in developing hand-eye coordination.
B) often inappropriate.
C) confusing for their spatial orientation.
D) all of the above.
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58
The type of learner who enjoys using interactive whiteboards the most are those who are strong in:
A) intrapersonal intelligences.
B) visual/spatial intelligences.
C) bodily/kinesthetic intelligences.
D) bodily/kinesthetic and visual/spatial intelligences.
A) intrapersonal intelligences.
B) visual/spatial intelligences.
C) bodily/kinesthetic intelligences.
D) bodily/kinesthetic and visual/spatial intelligences.
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59
Because the majority of preschool children are nonreaders:
A) clear instructions are important in software.
B) instructions must be read to them.
C) clear instructions are provided by the teacher.
D) none of the above.
A) clear instructions are important in software.
B) instructions must be read to them.
C) clear instructions are provided by the teacher.
D) none of the above.
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60
Technologies used to enhance linguistic intelligence (word smart) are:
A) computer-aided design programs.
B) problem-solving software.
C) desktop publishing programs.
D) spreadsheet programs.
A) computer-aided design programs.
B) problem-solving software.
C) desktop publishing programs.
D) spreadsheet programs.
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61
In a personal learning network, your links are stored:
A) on your computer.
B) on a travel drive.
C) online.
D) on a separate disk.
A) on your computer.
B) on a travel drive.
C) online.
D) on a separate disk.
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62
Some of the most common types of blogs being used in schools today are:
A) literature response blogs.
B) showcase blogs.
C) mirror blogs.
D) all of the above.
A) literature response blogs.
B) showcase blogs.
C) mirror blogs.
D) all of the above.
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