Deck 8: Electronic, New and Social Media

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Question
The early experiences of marketers using theiInternet showed that

A) it is too complicated for most marketers
B) customer orientation is essential
C) customers find it too complicated to use regularly
D) people only visit websites for information before visiting a store
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Question
Electronic media

A) are unethical as they breach people's privacy
B) are dangerous because personal details can be seen by users
C) generate concern about privacy issues
D) result in people being bombarded with messages they did not request
Question
The effectiveness of electronic media

A) cannot be measured
B) can only be measured by simple visitor numbers
C) cannot measure popularity of sites
D) lacks the ability to link activity to sales outcomes
Question
Social networking sites

A) cannot be influenced by marketers
B) are only used to share personal information
C) can generate product involvement
D) are not an effective marketing tool
Question
Viral marketing is

A) an effective marketing communications tool
B) unable to reach specific target groups
C) slow to spread among the target groups
D) a means of empowering social networks to share information of interest
Question
SMS communication

A) enables large amounts of information to be easily downloaded
B) is useful for marketing special offers
C) is not suitable for most marketing communications
D) Is likely to be ignored by recipients
Question
E-commerce

A) only applies to consumer purchasing
B) only applies to business-to-business purchasing
C) applies to both consumer and business-to-business purchasing
D) applies to neither consumer nor business-to-business purchasing
Question
Pop-up ads

A) add interest to websites
B) add value to websites
C) tend to annoy visitors to sites
D) cause people to spend more time on a website
Question
Internet success factors include

A) Content, Customisation, Connection, Community
B) Content, Complexity, Connection, Community
C) Content, Confidence, Comparison, Connection
D) Content, Customisation, Comparability, Confusion
Question
Marketers creating 'buzz' via social media can be

A) unethical
B) deceptive
C) regarded with scepticism
D) all of the above
Question
Remarketing is a simple form of targeting previous visitors to a website, by displaying adverts related to their visit to the website on other websites they are visiting. It is also called:

A) Retargeting
B) Double targeting
C) Targeting
D) Double retargeting
Question
Uses and Gratifications Theory (UGT) is a theory which explains:

A) why and how people actively seek out specific media to satisfy specific needs.
B) why and how people actively seek out specific brands and products to satisfy specific needs.
C) why and how people avid specific products that do not satisfy their needs
D) why and how individuals choose media channels
Question
Uses and Gratifications Theory (UGT) recognises that there are many different uses and gratifications that can be sought when choosing a "channel" to engage with. For internet "channels", the most common categories are the following:

A) Information Exchange, Consumption of Information, Socialising and general conversation, Diversion and escapism, Education
B) Information Exchange, Consumption of Information, Socialising and general conversation, Diversion and escapism, Education, Status-seeking
C) Information Exchange, Information Overload, Socialising and general conversation, Diversion and escapism, Education, Status-seeking
D) Information, Consumption of Information, Socialising and general conversation, Diversion and escapism, Education, Status-sharing
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Deck 8: Electronic, New and Social Media
1
The early experiences of marketers using theiInternet showed that

A) it is too complicated for most marketers
B) customer orientation is essential
C) customers find it too complicated to use regularly
D) people only visit websites for information before visiting a store
B
2
Electronic media

A) are unethical as they breach people's privacy
B) are dangerous because personal details can be seen by users
C) generate concern about privacy issues
D) result in people being bombarded with messages they did not request
C
3
The effectiveness of electronic media

A) cannot be measured
B) can only be measured by simple visitor numbers
C) cannot measure popularity of sites
D) lacks the ability to link activity to sales outcomes
D
4
Social networking sites

A) cannot be influenced by marketers
B) are only used to share personal information
C) can generate product involvement
D) are not an effective marketing tool
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5
Viral marketing is

A) an effective marketing communications tool
B) unable to reach specific target groups
C) slow to spread among the target groups
D) a means of empowering social networks to share information of interest
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6
SMS communication

A) enables large amounts of information to be easily downloaded
B) is useful for marketing special offers
C) is not suitable for most marketing communications
D) Is likely to be ignored by recipients
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7
E-commerce

A) only applies to consumer purchasing
B) only applies to business-to-business purchasing
C) applies to both consumer and business-to-business purchasing
D) applies to neither consumer nor business-to-business purchasing
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8
Pop-up ads

A) add interest to websites
B) add value to websites
C) tend to annoy visitors to sites
D) cause people to spend more time on a website
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9
Internet success factors include

A) Content, Customisation, Connection, Community
B) Content, Complexity, Connection, Community
C) Content, Confidence, Comparison, Connection
D) Content, Customisation, Comparability, Confusion
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10
Marketers creating 'buzz' via social media can be

A) unethical
B) deceptive
C) regarded with scepticism
D) all of the above
Unlock Deck
Unlock for access to all 13 flashcards in this deck.
Unlock Deck
k this deck
11
Remarketing is a simple form of targeting previous visitors to a website, by displaying adverts related to their visit to the website on other websites they are visiting. It is also called:

A) Retargeting
B) Double targeting
C) Targeting
D) Double retargeting
Unlock Deck
Unlock for access to all 13 flashcards in this deck.
Unlock Deck
k this deck
12
Uses and Gratifications Theory (UGT) is a theory which explains:

A) why and how people actively seek out specific media to satisfy specific needs.
B) why and how people actively seek out specific brands and products to satisfy specific needs.
C) why and how people avid specific products that do not satisfy their needs
D) why and how individuals choose media channels
Unlock Deck
Unlock for access to all 13 flashcards in this deck.
Unlock Deck
k this deck
13
Uses and Gratifications Theory (UGT) recognises that there are many different uses and gratifications that can be sought when choosing a "channel" to engage with. For internet "channels", the most common categories are the following:

A) Information Exchange, Consumption of Information, Socialising and general conversation, Diversion and escapism, Education
B) Information Exchange, Consumption of Information, Socialising and general conversation, Diversion and escapism, Education, Status-seeking
C) Information Exchange, Information Overload, Socialising and general conversation, Diversion and escapism, Education, Status-seeking
D) Information, Consumption of Information, Socialising and general conversation, Diversion and escapism, Education, Status-sharing
Unlock Deck
Unlock for access to all 13 flashcards in this deck.
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Unlock Deck
Unlock for access to all 13 flashcards in this deck.