Deck 1: Human Computer Interaction HCI: Part A

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Question
Which one of these would NOT be found in a good Human Computer Interaction?

A)common short cuts, like ctrl+z for undo
B)icons that can have specific meanings
C)a long command line to achieve a function
D)sounds that convey meanings
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Question
Conventional wisdom says that tell the user when he has made some mistake. How do you identify the user in the usability engineering lifecycle?

A)program crash
B)system stuck
C)error messages
D)metadata
Question
In a heuristic evaluation ……………………

A)a group of usability expert judges an interface with a detailed checklist of guidelines
B)a group of test users conducts a formal experiment
C)a group of psychologists administers a questionnaire
D)a group of usability experts reviews a user interface according to a small set of general principles
Question
The primary interactive method of communication used by human is …….

A)reading
B)writing
C)speaking
D)listening
Question
Identify from among the following the attribute of usability.

A)learnability
B)usefulness
C)generalizability
D)subjective satisfaction
Question
Unlike traditional observation, guided observation ……………….

A)set a strict guidelines for session activities
B)reduces error introduced by the experimenter
C)sets strict guidelines for session length
D)includes some interaction with participants
Question
A persona in the context of goa- oriented interaction design ……….

A)is used to role-play through an interface design
B)is a real person
C)represents a particular type of user
D)should represent an average user
Question
Which of the following fields is not an influence on Human Computer Interaction (HCI)?

A)ergonomics
B)cognitive psychology
C)computer science
D)all of the above are an influence on hci
Question
The name of the document should be shown on the application's ………………

A)menu bar
B)title bar
C)tool bar
D)status bar
Question
is the best example for design.

A)view
B)model
C)analyzing
D)none
Question
What is the benefit of good design

A)positive effect or performance
B)success
C)both a & b
D)none
Question
Study of how computer works together and to satisfy for accurate results is known as

A)good design
B)hci
C)bad design
D)all the above
Question
When users are involved in complex tasks, the demand on ____________can be significant.

A)short-term memory
B)shortcuts
C)objects that appear on the screen
D)all of the mentioned
Question
Which of the following option is not considered by the Interface design?

A)the design of interfaces between software components
B)interfaces between the software and human producers and consumers of information
C)the design of the interface between two computers
D)all of the mentioned
Question
What incorporates data, architectural, interface, and procedural representations of the software?

A)design model
B)user's model
C)mental image
D)system image
Question
What establishes the profile of end-users of the system?

A)design model
B)user's model
C)mental image
D)system image
Question
The cognitive walkthrough mainly evaluates a product's?

A)utility
B)efficiency
C)likeability
D)learnability
Question
Providing accelerators (e.g. keyboard shortcuts) mostly addresses?

A)efficiency
B)learnability
C)attitude
D)utility
Question
A pluralistic walkthrough?

A)requires a fully functional prototype
B)is usually conducted at the end of the development process
C)is often conducted with low- fidelity designs
D)requires having several alternate designs
Question
Which of the following is general term for the technology capable of creating a virtual world with intense reality using the computer?

A)vr
B)ir
C)ar
D)or
Question
Which of the following corresponds to the computer interface technology that uses icon, etc?

A)cui
B)cai
C)gdi
D)gui
Question
Which of the following is the appropriate term to represent the processing mode in which computer user exchange information with the computer by selecting the icons displayed on the screen, and entering commands using the keyboard, adding human judgment to the information processing?

A)time sharing processing
B)online transaction processing
C)batch processing
D)interactive processing
Question
Which of the following does not include in Shneiderman's 8 golden rules?

A)support internal locus control
B)maintain the system frequently
C)permit easy reversal actions
D)offer informative feedback
Question
How many main categories of principles to support usability?

A)5
B)4
C)6
D)3
Question
Which of the following is not a Model human processor?

A)the perceptual system
B)the cognitive system
C)the motor system
D)the memory system
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Deck 1: Human Computer Interaction HCI: Part A
1
Which one of these would NOT be found in a good Human Computer Interaction?

A)common short cuts, like ctrl+z for undo
B)icons that can have specific meanings
C)a long command line to achieve a function
D)sounds that convey meanings
a long command line to achieve a function
2
Conventional wisdom says that tell the user when he has made some mistake. How do you identify the user in the usability engineering lifecycle?

A)program crash
B)system stuck
C)error messages
D)metadata
error messages
3
In a heuristic evaluation ……………………

A)a group of usability expert judges an interface with a detailed checklist of guidelines
B)a group of test users conducts a formal experiment
C)a group of psychologists administers a questionnaire
D)a group of usability experts reviews a user interface according to a small set of general principles
a group of test users conducts a formal experiment
4
The primary interactive method of communication used by human is …….

A)reading
B)writing
C)speaking
D)listening
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
5
Identify from among the following the attribute of usability.

A)learnability
B)usefulness
C)generalizability
D)subjective satisfaction
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
6
Unlike traditional observation, guided observation ……………….

A)set a strict guidelines for session activities
B)reduces error introduced by the experimenter
C)sets strict guidelines for session length
D)includes some interaction with participants
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
7
A persona in the context of goa- oriented interaction design ……….

A)is used to role-play through an interface design
B)is a real person
C)represents a particular type of user
D)should represent an average user
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
8
Which of the following fields is not an influence on Human Computer Interaction (HCI)?

A)ergonomics
B)cognitive psychology
C)computer science
D)all of the above are an influence on hci
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
9
The name of the document should be shown on the application's ………………

A)menu bar
B)title bar
C)tool bar
D)status bar
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
10
is the best example for design.

A)view
B)model
C)analyzing
D)none
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
11
What is the benefit of good design

A)positive effect or performance
B)success
C)both a & b
D)none
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
12
Study of how computer works together and to satisfy for accurate results is known as

A)good design
B)hci
C)bad design
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
13
When users are involved in complex tasks, the demand on ____________can be significant.

A)short-term memory
B)shortcuts
C)objects that appear on the screen
D)all of the mentioned
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
14
Which of the following option is not considered by the Interface design?

A)the design of interfaces between software components
B)interfaces between the software and human producers and consumers of information
C)the design of the interface between two computers
D)all of the mentioned
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
15
What incorporates data, architectural, interface, and procedural representations of the software?

A)design model
B)user's model
C)mental image
D)system image
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
16
What establishes the profile of end-users of the system?

A)design model
B)user's model
C)mental image
D)system image
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
17
The cognitive walkthrough mainly evaluates a product's?

A)utility
B)efficiency
C)likeability
D)learnability
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
18
Providing accelerators (e.g. keyboard shortcuts) mostly addresses?

A)efficiency
B)learnability
C)attitude
D)utility
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
19
A pluralistic walkthrough?

A)requires a fully functional prototype
B)is usually conducted at the end of the development process
C)is often conducted with low- fidelity designs
D)requires having several alternate designs
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
20
Which of the following is general term for the technology capable of creating a virtual world with intense reality using the computer?

A)vr
B)ir
C)ar
D)or
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
21
Which of the following corresponds to the computer interface technology that uses icon, etc?

A)cui
B)cai
C)gdi
D)gui
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
22
Which of the following is the appropriate term to represent the processing mode in which computer user exchange information with the computer by selecting the icons displayed on the screen, and entering commands using the keyboard, adding human judgment to the information processing?

A)time sharing processing
B)online transaction processing
C)batch processing
D)interactive processing
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
23
Which of the following does not include in Shneiderman's 8 golden rules?

A)support internal locus control
B)maintain the system frequently
C)permit easy reversal actions
D)offer informative feedback
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
24
How many main categories of principles to support usability?

A)5
B)4
C)6
D)3
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
25
Which of the following is not a Model human processor?

A)the perceptual system
B)the cognitive system
C)the motor system
D)the memory system
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
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Unlock Deck
Unlock for access to all 25 flashcards in this deck.