Deck 12: Network Issues in Web Technology and Mobile Evolution

Full screen (f)
exit full mode
Question
Select network issue in Web technology

A)fidelity
B)dependability
C)jitter
D)expectancy
Use Space or
up arrow
down arrow
to flip the card.
Question
How many dimensions inherent in Computer Supported Cooperative work system.

A)10
B)5
C)6
D)8
Question
____________is a socio-technical approach, which attempts to describe what happens when a technical system is introduced

A)custom
B)hta
C)ssm
D)osta
Question
What are the two phases of KLM task.

A)acquisition, execution
B)attainment, performance
C)achievement, finishing
D)accomplishment, completion
Question
_____________is one such approach to paper prototyping, which includes representative stakeholders in a video recorded design session.

A)fictive
B)pictive
C)lifehack
D)mspaint
Question
Name the two distinctions made between the 7 stages of SSM

A)laptop, tangible
B)computer reality
C)system, real world
D)conceptual, problem definition
Question
In Mobile technology has gone through many different evolutions called as "generations" or "G," which refers to the -- ---------

A)maturity of the actual cellular networks
B)capabilities of the actual cellular networks
C)both (a) and (b)
D)none
Question
The first era of mobile is called as -------------

A)candy bar era
B)brick era
C)feature phone era
D)none
Question
Candy bar phones included the --------------

A)voice and short message service
B)voice, short message service and play snake game
C)short message service and play snake game
D)voice and play snake game
Question
Use of internet Technology was introduced in -------------

A)candy bar era
B)brick era
C)feature phone era
D)smartphone era
Question
------------ combined a Palm OS-based PDA with a phone module to create PDA-style smartphones, which would later become the popular Treo line of smartphones

A)handspring
B)nokia 9000 communicator
C)ericsson r380
D)kyocera 6035
Question
There are ----------- layers of the mobile ecosystem

A)8
B)6
C)7
D)9
Question
Which is not in the layers of mobile eco system

A)operator
B)services
C)platform
D)context
Question
The base layer in the mobile ecosystem is __________________________ 

A)networks
B)operators
C)devices
D)applications
Question
Operators can be referred to as______________________

A)mobile network operators
B)mobile service providers
C)wireless carriers
D)all the above
Question
__________________________ create and maintain a specific set of wireless services over a reliable cellular network

A)operators
B)networks
C)devices
D)applications
Question
Cellular technology is just a____________ _ that receives a signal from an antenna

A)sonic
B)radio
C)microwave
D)optical
Question
GPRS stands for _____________

A)generated packet radio service
B)general packet radio service
C)general pulse radio service
D)generated pulse radio service
Question
The greatest challenge the mobile ecosystem currently faces is _____________ 

A)provisioning
B)subsidization
C)customization
D)device fragmentation
Question
Mobile platform's are split into_________________________ _

A)licensed, proprietary, open source
B)licensed, open source
C)proprietary, open source
D)licensed, proprietary
Question
Which is not a licensed mobile platform?

A)java micro edition
B)binary runtime environment for wireless
C)linux-based mobile platform
D)palm
Question
____________ platforms are designed and developed by device makers for use on their devices

A)licenced
B)proprietary
C)open source
D)none
Question
____________often have core services or toolkits that enable applications to talk to each other and share data or services

A)operators
B)devices
C)mobile platforms
D)operating systems
Question
Mobile devices without operating systems typically run ____________ that do not talk to anything else

A)walled application
B)open applications
C)both (a) and (b)
D)none
Question
Which are the common Mobile OS____________   

A)symbian
B)windows mobile
C)palm
D)all the above
Unlock Deck
Sign up to unlock the cards in this deck!
Unlock Deck
Unlock Deck
1/25
auto play flashcards
Play
simple tutorial
Full screen (f)
exit full mode
Deck 12: Network Issues in Web Technology and Mobile Evolution
1
Select network issue in Web technology

A)fidelity
B)dependability
C)jitter
D)expectancy
jitter
2
How many dimensions inherent in Computer Supported Cooperative work system.

A)10
B)5
C)6
D)8
10
3
____________is a socio-technical approach, which attempts to describe what happens when a technical system is introduced

A)custom
B)hta
C)ssm
D)osta
osta
4
What are the two phases of KLM task.

A)acquisition, execution
B)attainment, performance
C)achievement, finishing
D)accomplishment, completion
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
5
_____________is one such approach to paper prototyping, which includes representative stakeholders in a video recorded design session.

A)fictive
B)pictive
C)lifehack
D)mspaint
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
6
Name the two distinctions made between the 7 stages of SSM

A)laptop, tangible
B)computer reality
C)system, real world
D)conceptual, problem definition
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
7
In Mobile technology has gone through many different evolutions called as "generations" or "G," which refers to the -- ---------

A)maturity of the actual cellular networks
B)capabilities of the actual cellular networks
C)both (a) and (b)
D)none
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
8
The first era of mobile is called as -------------

A)candy bar era
B)brick era
C)feature phone era
D)none
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
9
Candy bar phones included the --------------

A)voice and short message service
B)voice, short message service and play snake game
C)short message service and play snake game
D)voice and play snake game
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
10
Use of internet Technology was introduced in -------------

A)candy bar era
B)brick era
C)feature phone era
D)smartphone era
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
11
------------ combined a Palm OS-based PDA with a phone module to create PDA-style smartphones, which would later become the popular Treo line of smartphones

A)handspring
B)nokia 9000 communicator
C)ericsson r380
D)kyocera 6035
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
12
There are ----------- layers of the mobile ecosystem

A)8
B)6
C)7
D)9
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
13
Which is not in the layers of mobile eco system

A)operator
B)services
C)platform
D)context
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
14
The base layer in the mobile ecosystem is __________________________ 

A)networks
B)operators
C)devices
D)applications
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
15
Operators can be referred to as______________________

A)mobile network operators
B)mobile service providers
C)wireless carriers
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
16
__________________________ create and maintain a specific set of wireless services over a reliable cellular network

A)operators
B)networks
C)devices
D)applications
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
17
Cellular technology is just a____________ _ that receives a signal from an antenna

A)sonic
B)radio
C)microwave
D)optical
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
18
GPRS stands for _____________

A)generated packet radio service
B)general packet radio service
C)general pulse radio service
D)generated pulse radio service
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
19
The greatest challenge the mobile ecosystem currently faces is _____________ 

A)provisioning
B)subsidization
C)customization
D)device fragmentation
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
20
Mobile platform's are split into_________________________ _

A)licensed, proprietary, open source
B)licensed, open source
C)proprietary, open source
D)licensed, proprietary
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
21
Which is not a licensed mobile platform?

A)java micro edition
B)binary runtime environment for wireless
C)linux-based mobile platform
D)palm
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
22
____________ platforms are designed and developed by device makers for use on their devices

A)licenced
B)proprietary
C)open source
D)none
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
23
____________often have core services or toolkits that enable applications to talk to each other and share data or services

A)operators
B)devices
C)mobile platforms
D)operating systems
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
24
Mobile devices without operating systems typically run ____________ that do not talk to anything else

A)walled application
B)open applications
C)both (a) and (b)
D)none
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
25
Which are the common Mobile OS____________   

A)symbian
B)windows mobile
C)palm
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
locked card icon
Unlock Deck
Unlock for access to all 25 flashcards in this deck.