Deck 1: Digital Content
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Deck 1: Digital Content
1
ASCII requires __________ bits for each character.
A) two
B) six
C) seven
D) ten
A) two
B) six
C) seven
D) ten
C
2
ASCII text files contain formatting.
False
3
The process of converting information, such as text, numbers, photos, or music, into digital data that can be manipulated by electronic devices is called ___________.
A) binary
B) digitization
C) representation
D) none of the above
A) binary
B) digitization
C) representation
D) none of the above
B
4
In a formatted text file, ________ signals the beginning and end of a formatting command.
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5
Data becomes _______ when it is presented in a format that people can understand and use.
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6
The _______ number system allows digital devices to represent virtually any number simply by using 0s and 1s.
A) digital
B) text
C) numeric
D) binary
A) digital
B) text
C) numeric
D) binary
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7
Transmission speeds are expressed in _______, whereas storage space is expressed in _______.
A) bits, bytes
B) bytes, bits
C) binary, numeric
D) none of the above
A) bits, bytes
B) bytes, bits
C) binary, numeric
D) none of the above
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8
All of the data stored and transmitted by digital devices is encoded as bits.
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9
Data __________ refers to the form in which data is stored, processed, and transmitted.
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10
Plain, unformatted text is sometimes called ASCII text.
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11
_________ refers to the symbols that represent people, events, things, and ideas.
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12
A file name extension indicates the file format.
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13
A group of eight bits is called a _______.
A) byte
B) megabit
C) binary
D) numeric data
A) byte
B) megabit
C) binary
D) numeric data
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14
________ data consists of numbers that can be used in arithmetic operations.
A) Text
B) Digital
C) Numeric
D) Binary
A) Text
B) Digital
C) Numeric
D) Binary
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15
The binary number system has only two digits: 1 and 2.
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16
Character data is composed of letters, symbols, and numerals that are used in calculations.
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17
Digital data can be __________ that have been converted into discrete digits such as 0s and 1s.
A) text
B) numbers
C) graphics, sound, and video
D) all of the above
A) text
B) numbers
C) graphics, sound, and video
D) all of the above
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18
The 0s and 1s used to represent digital data are referred to as _________ digits.
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19
Data refers to the symbols that represent people, events, things, and ideas.
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20
Unicode uses________ bits and provides codes for 65,000 characters.
A) seven
B) eight
C) ten
D) sixteen
A) seven
B) eight
C) ten
D) sixteen
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21
The technical term for ripping music tracks is digital audio extraction.
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22
Which of the following is NOT a format that is used for digital audio?
A) MP3
B) DOC
C) WAV
D) Ogg
A) MP3
B) DOC
C) WAV
D) Ogg
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23
__________ is music, speech, and other sounds represented in binary format for use in digital devices.
A) MIDI
B) speech recognition
C) speech synthesis
D) Digital audio
A) MIDI
B) speech recognition
C) speech synthesis
D) Digital audio
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24
One of the main disadvantages of MIDI is that it cannot produce vocals.
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25
MIDI files are less compact than digital audio files.
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26
Data ____________ refers to any technique that recodes the data in a file so that it contains fewer bits.
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27
Text-to-speech software analyzes the words in a section of text, finds corresponding phonemes, and combines them into sentences for output.
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28
To conserve space, applications that require high-quality sound use low sampling rates.
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29
To digitally record sound, __________ of a sound wave are collected at periodic intervals and stored as numeric data in an audio file.
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30
__________ is the process by which machines produce sound that resembles spoken words.
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31
Compressed files usually have ______ at the end of the file name.
A) .exe
B) .zip
C) .txt
D) none of the above
A) .exe
B) .zip
C) .txt
D) none of the above
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32
_________ enables people to control software with spoken commands, as well as dictate text into a word processing document.
A) MIDI
B) Speech synthesis
C) Speech recognition
D) Phonemes
A) MIDI
B) Speech synthesis
C) Speech recognition
D) Phonemes
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33
Regardless of sampling rate, digital audio file size can be reduced using audio compression techniques.
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34
Most music for portable media players is stored in _______ audio file formats.
A) uncompressed
B) compressed
C) lossless
D) zipped
A) uncompressed
B) compressed
C) lossless
D) zipped
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35
A(n) _______ is software that works in conjunction with your computer's browser to manage and play audio that you are accessing from a Web page.
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36
Sampling _______ refers to the number of times per second that a sound is measured during the recording process.
A) rate
B) compression
C) depth
D) sound
A) rate
B) compression
C) depth
D) sound
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37
Digital audio is stored in a variety of file formats, including ___________.
A) WMA
B) WAV
C) MP3
D) all of the above
A) WMA
B) WAV
C) MP3
D) all of the above
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38
______ specifies a standard way to store music data for synthesizers and computers.
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39
Lossy compression throws away some of the original data during the compression process.
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40
Lossy compression provides a way to compress data and reconstitute it into its original state.
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41
Image editors provide an image __________ that can be used to adjust the brightness values for various ranges of dark, mid-range, or light pixels
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42
The number of colors available in a graphic is referred to as color _________.
A) depth
B) range
C) RGB
D) PNG
A) depth
B) range
C) RGB
D) PNG
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43
A bitmap graphic is composed of a grid of tiny rectangular cells.
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44
The dimensions of the grid that forms a bitmap graphic are referred to as image __________.
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45
Speech recognition software analyzes the sounds of your voice and converts each word into groups of ________.
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46
Image __________ refers to any technique that recodes the data in an image file so that it contains fewer bits.
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47
8-bit color depth is also called True Color.
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48
Most graphics software uses a process called pixel _________ to create new pixels by averaging the colors of nearby pixels.
A) polarization
B) interpolation
C) compression
D) resolution
A) polarization
B) interpolation
C) compression
D) resolution
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49
TIFF, PNG, and GIF graphics formats offer lossy compression.
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50
Which of the following is NOT a type of bitmap format?
A) TIFF
B) RAW
C) PNG
D) ZIP
A) TIFF
B) RAW
C) PNG
D) ZIP
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51
In a digital camera, a CCD's ________ correspond to pixels.
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52
Today's color display devices represent color using the ______ color model.
A) RGB
B) PNG
C) BMP
D) none of the above
A) RGB
B) PNG
C) BMP
D) none of the above
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53
Bitmap graphics are coded as a series of bits. Each bit represents the color of one ________.
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54
Bitmap graphics are resolution dependent because each element is a discrete pixel.
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55
Digital photographs are stored as bitmap files.
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56
Lossy compression techniques discard some data from an image to shrink its file size.
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57
In the context of bitmap graphics editing, what technique employs algorithms that pull pixels from one area of an image and then apply them to another area?
A) inpainting
B) cloning
C) noise reduction
D) image enhancement
A) inpainting
B) cloning
C) noise reduction
D) image enhancement
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58
An undesirable jagged appearance of a graphics image is referred to as _______.
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59
Bitmap images are formed by a grid of _____.
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60
JPEG files are compressed using lossy compression.
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61
A clipping ______ essentially cuts an object out of an image and knocks out the background to make it transparent.
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62
What is another term for vector graphics software?
A) Drawing software
B) Photo editing software
C) Digital compositing
D) All of the above
A) Drawing software
B) Photo editing software
C) Digital compositing
D) All of the above
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63
Which of the following is the technique for adding light and shadows to a 3-D image?
A) rendering
B) ray tracing
C) wireframe
D) rasterize
A) rendering
B) ray tracing
C) wireframe
D) rasterize
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64
A vector graphic consists of a set of instructions for creating a picture.
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65
When you change the size of a(n) _______ graphic, the objects change proportionally and maintain their smooth edges.
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66
Which of the following tools would be found in 3‑D graphics software?
A) rendering tools
B) ray tracing tools
C) surface texture tools
D) all of the above
A) rendering tools
B) ray tracing tools
C) surface texture tools
D) all of the above
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67
3-D graphics can be animated.
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68
What is the term used to describes altering the pixel colors where the edges of the object and the background meet, so that the object appears to merge with the background?
A) Alpha blending
B) Clipping path
C) Cloning
D) Inpainting
A) Alpha blending
B) Clipping path
C) Cloning
D) Inpainting
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69
After a vector graphic is converted to a bitmap, the resulting graphic no longer has the qualities of a vector graphic.
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70
A vector graphic can be converted into a bitmap graphic through a process called _________.
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71
Vector graphics usually require more storage space than bitmaps.
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72
Which of the following file extensions is NOT a vector graphic?
A) .svg
B) .eps
C) .tif
D) .ai
A) .svg
B) .eps
C) .tif
D) .ai
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73
Both scanners and digital cameras produce vector graphics.
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74
All bitmap graphics are photos.
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75
Instead of storing the color value for each pixel, a vector graphics file contains instructions that a computer uses to create the shape, size, position, and color for each object in an image.
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76
Digital video uses bits to store color and brightness data for each video frame.
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77
Which of the following options are well suited for using vector graphics?
A) line art
B) logos
C) diagrams
D) all of the above
A) line art
B) logos
C) diagrams
D) all of the above
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78
3-D graphics are based on vectors stored as a set of instructions describing the coordinates for lines and shapes in a three-dimensional space. What do these vectors form?
A) a bitmap graphic
B) a zipped file
C) a wireframe
D) all of the above
A) a bitmap graphic
B) a zipped file
C) a wireframe
D) all of the above
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79
The process of covering a wireframe with surface color and texture is called _________.
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80
Analog footage can be digitized using video _____ equipment.
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