Deck 1: Using Technology to Change the World
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Deck 1: Using Technology to Change the World
1
________ tools gather information from sources such as e-mails, text messages, and tweets and make the information instantly and publicly available for use in emergencies.
A)Social networking
B)Crowdsourcing
C)Crisis-mapping
D)Affective computing
A)Social networking
B)Crowdsourcing
C)Crisis-mapping
D)Affective computing
C
2
Autonomy is ________.
A)working for something larger than yourself
B)feeling confident and excited about learning new skills
C)working without continual direction and control
D)repressing inappropriate behavior
A)working for something larger than yourself
B)feeling confident and excited about learning new skills
C)working without continual direction and control
D)repressing inappropriate behavior
C
3
Which of the following examples is the result of mining raw data to produce useful information?
A)An Excel spreadsheet listing all employees and their annual salaries in a random order
B)Amazon providing you a list of products similar to others you've viewed
C)Raw data from questionnaires given at the mall
D)A printout of all sales taken from the register at the end of the day
A)An Excel spreadsheet listing all employees and their annual salaries in a random order
B)Amazon providing you a list of products similar to others you've viewed
C)Raw data from questionnaires given at the mall
D)A printout of all sales taken from the register at the end of the day
B
4
The gap in ease of access to technology is known as the ________ divide.
A)web
B)Internet
C)digital
D)technology
A)web
B)Internet
C)digital
D)technology
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5
The term computer ________ is used to describe someone who is familiar enough with computers to understand their capabilities and limitations.
A)master
B)webmaster
C)literate
D)hacker
A)master
B)webmaster
C)literate
D)hacker
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6
People are motivated to use their free time for altruistic purposes for all of these reasons EXCEPT ________.
A)consumption
B)purpose
C)autonomy
D)mastery
A)consumption
B)purpose
C)autonomy
D)mastery
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7
________ solicits online input such as product ratings from consumers.
A)A quick response code
B)Computer forensics
C)Crowdsourcing
D)Crowdfunding
A)A quick response code
B)Computer forensics
C)Crowdsourcing
D)Crowdfunding
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8
Skype is a ________.
A)crowdfunding app
B)Voice over IP service
C)Social network
D)Wi-fi hotspot
A)crowdfunding app
B)Voice over IP service
C)Social network
D)Wi-fi hotspot
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9
________ is redistributing goods or products we own by sharing them.
A)Collaborative consumption
B)Crowdfunding
C)Crowdsourcing
D)Social networking
A)Collaborative consumption
B)Crowdfunding
C)Crowdsourcing
D)Social networking
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10
________ provides the instructions that tell a computer what to do.
A)Software
B)Hardware
C)Spam
D)Data mining
A)Software
B)Hardware
C)Spam
D)Data mining
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11
The process of searching huge amounts of data seeking a pattern, is called data ________.
A)mining
B)scaling
C)warehousing
D)diving
A)mining
B)scaling
C)warehousing
D)diving
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12
________ is a field of study focused on the management, processing, and automatic retrieval of information.
A)Computer forensics
B)Crisis mapping
C)RFID
D)Information technology
A)Computer forensics
B)Crisis mapping
C)RFID
D)Information technology
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13
Which of the following software programs can best be used to help create digital art?
A)Microsoft PowerPoint
B)Microsoft Word
C)Adobe Acrobat
D)Adobe Illustrator
A)Microsoft PowerPoint
B)Microsoft Word
C)Adobe Acrobat
D)Adobe Illustrator
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14
________ results when leisure time and available tools allow us to engage in creative acts.
A)Crowdsourcing
B)Social networking
C)Cognitive surplus
D)Affective computing
A)Crowdsourcing
B)Social networking
C)Cognitive surplus
D)Affective computing
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15
________ tools enable people to connect and exchange ideas.
A)Affective computing
B)Social media
C)Debugging
D)Computer forensics
A)Affective computing
B)Social media
C)Debugging
D)Computer forensics
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16
Using the Internet to get small donations from many people to start a business is called ________.
A)kickstarting
B)crowdfunding
C)crowdsourcing
D)collaborating
A)kickstarting
B)crowdfunding
C)crowdsourcing
D)collaborating
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17
Mastery is defined as ________.
A)combining leisure time with the tools to be creative
B)feeling confident and excited about learning new skills
C)working without continual direction and control
D)working for something larger
A)combining leisure time with the tools to be creative
B)feeling confident and excited about learning new skills
C)working without continual direction and control
D)working for something larger
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18
QR or ________ codes let any piece of print host a link to online information.
A)quick retention
B)quick response
C)quality response
D)quality retention
A)quick retention
B)quick response
C)quality response
D)quality retention
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19
All of the following are examples of being computer literate, EXCEPT ________.
A)knowing how to avoid hackers and viruses
B)knowing how to maintain and troubleshoot your computer
C)knowing how to use the web efficiently
D)knowing how to build and program computers
A)knowing how to avoid hackers and viruses
B)knowing how to maintain and troubleshoot your computer
C)knowing how to use the web efficiently
D)knowing how to build and program computers
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20
Unwanted or junk e-mail is called ________.
A)spam
B)spyware
C)adware
D)malware
A)spam
B)spyware
C)adware
D)malware
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21
________ is our normal sense of the world around us enhanced with digital information.
A)Cognitive surplus
B)Web 2.0
C)Augmentive reality
D)Affective computing
A)Cognitive surplus
B)Web 2.0
C)Augmentive reality
D)Affective computing
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22
The goal of ________ technology research is to provide solutions to physical and health-related problems.
A)crisis-mapping
B)computer forensics
C)biomedical
D)RFID
A)crisis-mapping
B)computer forensics
C)biomedical
D)RFID
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23
The term ________ literate means being familiar enough with computers to understand their capabilities and limitations and knowing how to use them.
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24
The ________ Initiative is rallying the support of the world to identify mathematical genius.
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25
Skype, Google hangouts and Facetime are ________ services to make free phone or video conference calls over the Internet.
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26
________ replaces perceived reality with a different world.
A)Variable reality
B)Augmentative reality
C)Virtual reality
D)Alternate reality
A)Variable reality
B)Augmentative reality
C)Virtual reality
D)Alternate reality
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27
Faculty at universities often use course management software such as ________ so that students can communicate outside of class and have easy access to class materials.
A)Blackboard
B)Teachpro
C)LinkedIn
D)Whiteboard
A)Blackboard
B)Teachpro
C)LinkedIn
D)Whiteboard
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28
In medicine, 3D printing allows more stylish and less expensive designs for ________.
A)medicines
B)patient simulators
C)prosthetic limbs
D)clothing
A)medicines
B)patient simulators
C)prosthetic limbs
D)clothing
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29
The Witness Project hopes to stop ________ abuses throughout the world.
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30
________ means that people have the combination of leisure time and the tools to be creative
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31
Which of these is NOT a system of ethics?
A)Humanism
B)Relativism
C)Divine Command Theory
D)Utilitarianism
A)Humanism
B)Relativism
C)Divine Command Theory
D)Utilitarianism
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32
Renting a bike at a kiosk in a large city is an example of ________.
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33
Analyzing computer systems to gather potential legal evidence is computer ________.
A)detective work
B)forensics
C)analysis
D)enforcement
A)detective work
B)forensics
C)analysis
D)enforcement
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34
________ is obtaining the opinions of many people on the quality of products.
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35
Scanning a product's ________ code with a smartphone can take you to online information and video content.
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36
________ reality is the addition of digital information directly into our reality, either to add more detail or to remove unwanted visual effects.
A)Augmentative
B)Alternate
C)Assisted
D)Altruistic
A)Augmentative
B)Alternate
C)Assisted
D)Altruistic
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37
The gap in access to the Internet and technical tools among people around the world is known as the ________.
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38
________ asks for small donations from a large number of people to fund a business or project.
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39
________ behavior is not conforming to a set of approved standards of behavior.
A)Unethical
B)Amoral
C)Illegal
D)Dogmatic
A)Unethical
B)Amoral
C)Illegal
D)Dogmatic
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40
________ programs are the instructions that tell the computer what to do.
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41
________ enables production of more inexpensive and better fitting prosthetics than traditional manufacturing methods.
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42
Understanding your ________ will make it easier to handle situations which require ethical action.
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43
The Art Project is a collaboration of several ________ that allows online visitors to explore over a thousand pieces of art through tools similar to Google Street View.
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44
________ computing relates to recognizing and simulating human emotions.
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45
Ushahidi is a crisis-mapping tool that makes information instantly available to anyone in the world.
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46
SimVenture is an example of ________ software.
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47
A computer virus is electronic junk mail.
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48
Crowdfunding is asking for large donations from a few people.
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49
The AT&T Mark the Spot mobile app enables customers to report locations where there are gaps in service is an example of crowdsourcing.
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50
Using data collected at register terminals to determine consumer buying patterns is an example of ________.
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51
________ analyzes computer systems using techniques to gather legal evidence.
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52
An investment analyst started a free nonprofit educational video service called the ________.
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53
Using software such as Adobe Illustrator, Adobe Photoshop, and Corel Painter allows artists to create ________ art.
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54
Cognitive surplus results from combination of leisure time and creativity tools.
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55
You cannot be computer literate unless you have knowledge of higher-level computer skills, such as computer programming.
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56
________ is the result of someone's creativity and knowledge and usually is protected by copy rights.
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57
Electronic junk mail is known as ________.
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58
Car sharing services like Zipcar are examples of ownership.
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59
Autonomy is the feeling of confidence and excitement from seeing your own skills progress.
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60
Purpose is the simple understanding that you are working for something larger than yourself.
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61
Deontology focuses on adherence to moral duties and morals should apply to everyone, equally.
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62
Your personal ethics are NOT influenced by your culture and religion.
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63
Computer forensics analyzes computer systems to gather potential legal evidence.
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64
Information technology is the study of managing, processing, and retrieving information.
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65
Big Data is generated by how we use technology, today.
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66
Match each of the following terms to its meaning:
I) augmentive reality
II) data mining
III) information technology
IV) spam
V) cognitive surplus
A) electronic junk mail
B) combination of leisure time and the tools to be creative
C) combination of our normal sense of the world and digital information
D) field of study focusing on the management, processing, and retrieval of information
E) searching for patterns within large amounts of data
I) augmentive reality
II) data mining
III) information technology
IV) spam
V) cognitive surplus
A) electronic junk mail
B) combination of leisure time and the tools to be creative
C) combination of our normal sense of the world and digital information
D) field of study focusing on the management, processing, and retrieval of information
E) searching for patterns within large amounts of data
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67
Affective computing is a field of study focused on the managing, processing, and automatic retrieval of information.
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68
Hardware refers to the programs that give instructions to the computer.
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69
Mastery of software programs, such as Adobe Illustrator or Corel Painter, is essential to creating digital art.
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70
Match each of the following terms to its meaning:
I) computer forensics
II) computer literacy
III) QR code
IV) affective computing
V) collaborative consumption
A) computing that simulates emotion
B) using computer systems to gather legal evidence
C) understanding the capabilities and limitations of computers
D) hosts a link to online information and video content in printed form
E) sharing a service or product rather than owning it outright
I) computer forensics
II) computer literacy
III) QR code
IV) affective computing
V) collaborative consumption
A) computing that simulates emotion
B) using computer systems to gather legal evidence
C) understanding the capabilities and limitations of computers
D) hosts a link to online information and video content in printed form
E) sharing a service or product rather than owning it outright
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71
Match each of the following terms to its meaning:
I) crowdsourcing
II) crowdfunding
III) digital divide
IV) social media
V) crisis-mapping tools
A) facilitates exchange of ideas
B) gap between those with access to technology and those without
C) collect electronic information and instantly make the information publicly available
D) solicits small donations from a large number of people
E) used by marketers to solicit online consumer input
I) crowdsourcing
II) crowdfunding
III) digital divide
IV) social media
V) crisis-mapping tools
A) facilitates exchange of ideas
B) gap between those with access to technology and those without
C) collect electronic information and instantly make the information publicly available
D) solicits small donations from a large number of people
E) used by marketers to solicit online consumer input
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72
Examples of information technology careers are telecommunications and software deployment.
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73
Data warehousing is the process of searching large datasets to find patterns.
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74
The National Center for the Analysis of Violent Crime database enables detectives to analyze information about similarities between crimes.
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75
The FDA has approved digestible microchips which contain sensors that transmit information about the patient to the doctor.
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