Deck 13: Programming and Languages

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Question
This consists of written descriptions and procedures about a program and how to use it.

A)tabloids
B)tables
C)documentation
D)status reports
Use Space or
up arrow
down arrow
to flip the card.
Question
The program's objectives,outputs,inputs,and processing requirements are determined during this step.

A)program documentation
B)program design
C)program code
D)program specification
Question
This is the process of testing and eliminating errors in a program.

A)debugging
B)modularizing
C)coding
D)clarifying
Question
In this logic structure,the outcome of the decision determines which of the two paths to follow.

A)IF-THEN-ELSE
B)DO UNTIL
C)DO WHILE
D)DO NEXT
Question
These first-generation languages are hard to use,with one of the reasons being that they are different depending on the make of the computer.

A)procedural
B)task-oriented
C)natural
D)machine
Question
This type of error could be the result of the programmer making an incorrect calculation.

A)syntax
B)run time
C)logic
D)compiler
Question
This is an outline of the logic of the program you will write.

A)flowcharts
B)pseudocode
C)coding
D)testing
Question
This is testing a program by a select group of potential users.

A)manual testing
B)desk checking
C)attempt at translation
D)beta testing
Question
As much as 75 percent of the total lifetime cost for an application program is spent on this.

A)electricity
B)storage
C)documentation
D)maintenance
Question
This type of software development focuses less on the procedures and more on defining the relationships between previously defined procedures.

A)unstructured
B)structured
C)content-markup
D)object-oriented
Question
The list of instructions for the computer to follow to process data into information.

A)system
B)program
C)hardware
D)maintenance
Question
A ________ is a list of instructions for the computer to follow to accomplish the task of processing data into information.

A)systems design
B)word processor
C)program
D)systems analysis
Question
These consist of logically related programming statements.

A)modules
B)units
C)objects
D)components
Question
Which of the following refers to tools that are used to provide some assistance in designing,coding,and testing software?

A)CAM
B)CAD
C)CASE
D)OOP
Question
In this logic structure,one program statement follows another.

A)sequential
B)selection
C)loop
D)random
Question
This logic structure involves repeating a sequence as long as a certain condition remains true.

A)loop
B)sequence
C)conditional
D)selection
Question
Program objectives,desired outputs,needed inputs,and processing requirements are all recorded in this.

A)program tracking log
B)project management database
C)program specifications document
D)management information system
Question
Identify the programming tool that uses symbols to show the sequence of steps needed to solve a programming problem.

A)histogram
B)pseudocode
C)scatter diagram
D)program flowcharts
Question
These second-generation languages use abbreviations or mnemonics that are automatically converted to the appropriate sequence of 1s and 0s.

A)assembly
B)object-oriented
C)procedural
D)high-level
Question
One of the best ways to code effective programs is to write so-called ________ programs,using the sequential,selection,or repetition logic structures.

A)unstructured
B)structured
C)content-markup
D)object-oriented
Question
A compiler ________.

A)converts the procedural language one statement at a time
B)converts the source code into a machine language code
C)translates instruction codes from assembler language into machine language
D)uses statements to tell objects to perform actions on themselves
Question
Time cards containing statements of hours worked are an example of ________ data.

A)structured
B)input
C)unstructured
D)output
Question
IF-THEN-ELSE is also known as a ________ structure,one of the types of logic structures.

A)loop
B)selection
C)random
D)sequential
Question
Using structured programming techniques,the program's processing steps can be identified using ________ program design.

A)logical
B)object-oriented
C)5GL
D)top-down
Question
An interpreter ________.

A)converts and runs the procedural language one statement at a time into machine code
B)converts the source code into machine language code then runs the object code
C)uses statements to tell objects to perform actions on themselves
D)translates software code from assembly language into machine language
Question
The repetition,or ________ structure,describes a process that may be repeated as long as a certain condition remains true.

A)selection
B)random
C)sequential
D)loop
Question
The defining of tasks that are required for input data to be processed into output is part of the ________ step.

A)standardization
B)programming techniques
C)processing requirements
D)programming documentation
Question
________ is (are)an outline of the logic of the program that will be written.

A)Pseudocode
B)Histograms
C)Modules
D)Scatter diagrams
Question
________ programming techniques consist of top-down program design,pseudocode,flowcharts,and logic structures.

A)Structured
B)Content-markup
C)Unstructured
D)Object-oriented
Question
A ________ error occurs when the programmer uses an incorrect calculation or leaves out a programming procedure.

A)translation
B)syntax
C)machine
D)logic
Question
A ________ error is a violation of the rules of the programming language.

A)syntax
B)machine
C)logic
D)translation
Question
Proofreading a printout of a program is known as desk checking or code ________.

A)calculation
B)review
C)modulation
D)feedback
Question
Sequential is a type of ________ structure in which one program statement follows another.

A)module
B)logic
C)selection
D)component
Question
These third-generation languages are designed to express the logic that can solve general problems.

A)machine
B)procedural
C)assembly
D)content-markup
Question
Fifth-generation languages (5GLs)incorporate the concepts of which of the following?

A)object-oriented programming
B)artificial intelligence
C)application generators
D)abbreviations and mnemonics
Question
One of the six steps of programming is writing the program,also called ________.

A)pseudocoding
B)modulation
C)coding
D)charting
Question
The ________ structure occurs when a decision must be made.

A)sequential
B)loop
C)selection
D)random
Question
Programming is also called ________ development.

A)logical
B)object-oriented
C)top-down
D)software
Question
This type of language uses natural languages to allow humans to communicate more directly to a computer.

A)machine
B)assembly
C)high-level procedural
D)problem and constraint
Question
Program ________ graphically present the detailed sequence of steps needed to solve a programming problem.

A)flowcharts
B)pseudocode
C)loops
D)modules
Question
The DO WHILE loop means that the loop statements will be executed as long as a certain condition exists.
Question
Programming is simply typing words into a computer.
Question
Coding is only one of the six steps of programming.
Question
Activities in the program maintenance area fall under two categories: ________ and changing needs.

A)system flowcharts
B)program listings
C)sample output
D)operations
Question
A programming language uses symbols,words,and phrases to instruct a computer to perform specific operations.
Question
DO WHILE is an example of a sequential structure.
Question
________ languages can be run on more than one kind of computer.

A)Assembly
B)Portable
C)Task-oriented
D)Machine
Question
Top-down program design is used to identify the program's processing steps after the outputs and inputs have been determined.
Question
A condition must be met before a sequential structure can proceed to the next statement.
Question
Pseudocode is an outline of the logic of the program you would like to write.
Question
Pseudocode graphically presents the detailed sequence of steps needed to solve a programming problem.
Question
Documentation written for programmers should include text and program flowcharts,________,and sample output as well as system flowcharts.

A)pseudocode
B)logic errors
C)program listings
D)syntax errors
Question
Program maintenance involves ensuring that current programs are operating error-free,efficiently,and effectively.
Question
One of the items to be defined in the program specification is the program's objectives.
Question
In OOP,each ________ contains both the data and processing operations necessary to perform a task.

A)object
B)structured program
C)content component
D)unstructured program
Question
A(n)________ is a program that provides modules of prewritten code.

A)machine language
B)artificial intelligence
C)application generator
D)pseudocode
Question
The report at the end of the program design step typically consists of pseudocode,flowcharts,and logic structures.
Question
During the testing process,sometimes a program is checked for errors by following the steps with a calculator and sample data.
Question
Program documentation is intended only for end users.
Question
For an attempt at translation to work as a form of the testing process,the program must be free of logic errors to be able to run.
Question
A 5GL language incorporates the concepts of artificial intelligence to allow a person to provide a system with a problem and some constraints,and then request a solution.
Question
C++ is an example of a machine language.
Question
Differentiate between a syntax error and a logic error.
Question
C++ is a procedural language that is widely used by today's programmers.
Question
Agile software development starts by getting core functionality of a program working,and then expands on it until the customer is satisfied with the results.
Question
Explain the purpose of a query language and list a commonly used query language.
Question
Briefly explain pseudocode,flowcharts,and the three logic structures.
Question
What is object-oriented programming?
Question
CASE tools are used to compile programs to test for logic errors.
Question
What is an application generator and why is it used?
Question
Compare and contrast a compiler and an interpreter.
Question
List and briefly explain the five generations of programming languages.
Question
Identify and explain the two categories of activities in program maintenance.
Question
Name and briefly explain methods of testing a program for errors.
Question
List and briefly explain the six steps in programming.
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Deck 13: Programming and Languages
1
This consists of written descriptions and procedures about a program and how to use it.

A)tabloids
B)tables
C)documentation
D)status reports
C
2
The program's objectives,outputs,inputs,and processing requirements are determined during this step.

A)program documentation
B)program design
C)program code
D)program specification
D
3
This is the process of testing and eliminating errors in a program.

A)debugging
B)modularizing
C)coding
D)clarifying
A
4
In this logic structure,the outcome of the decision determines which of the two paths to follow.

A)IF-THEN-ELSE
B)DO UNTIL
C)DO WHILE
D)DO NEXT
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
5
These first-generation languages are hard to use,with one of the reasons being that they are different depending on the make of the computer.

A)procedural
B)task-oriented
C)natural
D)machine
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
6
This type of error could be the result of the programmer making an incorrect calculation.

A)syntax
B)run time
C)logic
D)compiler
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
7
This is an outline of the logic of the program you will write.

A)flowcharts
B)pseudocode
C)coding
D)testing
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
8
This is testing a program by a select group of potential users.

A)manual testing
B)desk checking
C)attempt at translation
D)beta testing
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
9
As much as 75 percent of the total lifetime cost for an application program is spent on this.

A)electricity
B)storage
C)documentation
D)maintenance
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
10
This type of software development focuses less on the procedures and more on defining the relationships between previously defined procedures.

A)unstructured
B)structured
C)content-markup
D)object-oriented
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
11
The list of instructions for the computer to follow to process data into information.

A)system
B)program
C)hardware
D)maintenance
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
12
A ________ is a list of instructions for the computer to follow to accomplish the task of processing data into information.

A)systems design
B)word processor
C)program
D)systems analysis
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k this deck
13
These consist of logically related programming statements.

A)modules
B)units
C)objects
D)components
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
14
Which of the following refers to tools that are used to provide some assistance in designing,coding,and testing software?

A)CAM
B)CAD
C)CASE
D)OOP
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
15
In this logic structure,one program statement follows another.

A)sequential
B)selection
C)loop
D)random
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
16
This logic structure involves repeating a sequence as long as a certain condition remains true.

A)loop
B)sequence
C)conditional
D)selection
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
17
Program objectives,desired outputs,needed inputs,and processing requirements are all recorded in this.

A)program tracking log
B)project management database
C)program specifications document
D)management information system
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
18
Identify the programming tool that uses symbols to show the sequence of steps needed to solve a programming problem.

A)histogram
B)pseudocode
C)scatter diagram
D)program flowcharts
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
19
These second-generation languages use abbreviations or mnemonics that are automatically converted to the appropriate sequence of 1s and 0s.

A)assembly
B)object-oriented
C)procedural
D)high-level
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
20
One of the best ways to code effective programs is to write so-called ________ programs,using the sequential,selection,or repetition logic structures.

A)unstructured
B)structured
C)content-markup
D)object-oriented
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
21
A compiler ________.

A)converts the procedural language one statement at a time
B)converts the source code into a machine language code
C)translates instruction codes from assembler language into machine language
D)uses statements to tell objects to perform actions on themselves
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
22
Time cards containing statements of hours worked are an example of ________ data.

A)structured
B)input
C)unstructured
D)output
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
23
IF-THEN-ELSE is also known as a ________ structure,one of the types of logic structures.

A)loop
B)selection
C)random
D)sequential
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Unlock Deck
k this deck
24
Using structured programming techniques,the program's processing steps can be identified using ________ program design.

A)logical
B)object-oriented
C)5GL
D)top-down
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
25
An interpreter ________.

A)converts and runs the procedural language one statement at a time into machine code
B)converts the source code into machine language code then runs the object code
C)uses statements to tell objects to perform actions on themselves
D)translates software code from assembly language into machine language
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
26
The repetition,or ________ structure,describes a process that may be repeated as long as a certain condition remains true.

A)selection
B)random
C)sequential
D)loop
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
27
The defining of tasks that are required for input data to be processed into output is part of the ________ step.

A)standardization
B)programming techniques
C)processing requirements
D)programming documentation
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
28
________ is (are)an outline of the logic of the program that will be written.

A)Pseudocode
B)Histograms
C)Modules
D)Scatter diagrams
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
29
________ programming techniques consist of top-down program design,pseudocode,flowcharts,and logic structures.

A)Structured
B)Content-markup
C)Unstructured
D)Object-oriented
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
30
A ________ error occurs when the programmer uses an incorrect calculation or leaves out a programming procedure.

A)translation
B)syntax
C)machine
D)logic
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
31
A ________ error is a violation of the rules of the programming language.

A)syntax
B)machine
C)logic
D)translation
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
32
Proofreading a printout of a program is known as desk checking or code ________.

A)calculation
B)review
C)modulation
D)feedback
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
33
Sequential is a type of ________ structure in which one program statement follows another.

A)module
B)logic
C)selection
D)component
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
34
These third-generation languages are designed to express the logic that can solve general problems.

A)machine
B)procedural
C)assembly
D)content-markup
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
35
Fifth-generation languages (5GLs)incorporate the concepts of which of the following?

A)object-oriented programming
B)artificial intelligence
C)application generators
D)abbreviations and mnemonics
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
36
One of the six steps of programming is writing the program,also called ________.

A)pseudocoding
B)modulation
C)coding
D)charting
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Unlock Deck
k this deck
37
The ________ structure occurs when a decision must be made.

A)sequential
B)loop
C)selection
D)random
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Unlock Deck
k this deck
38
Programming is also called ________ development.

A)logical
B)object-oriented
C)top-down
D)software
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
39
This type of language uses natural languages to allow humans to communicate more directly to a computer.

A)machine
B)assembly
C)high-level procedural
D)problem and constraint
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
40
Program ________ graphically present the detailed sequence of steps needed to solve a programming problem.

A)flowcharts
B)pseudocode
C)loops
D)modules
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
41
The DO WHILE loop means that the loop statements will be executed as long as a certain condition exists.
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k this deck
42
Programming is simply typing words into a computer.
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k this deck
43
Coding is only one of the six steps of programming.
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k this deck
44
Activities in the program maintenance area fall under two categories: ________ and changing needs.

A)system flowcharts
B)program listings
C)sample output
D)operations
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
45
A programming language uses symbols,words,and phrases to instruct a computer to perform specific operations.
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
46
DO WHILE is an example of a sequential structure.
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k this deck
47
________ languages can be run on more than one kind of computer.

A)Assembly
B)Portable
C)Task-oriented
D)Machine
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
48
Top-down program design is used to identify the program's processing steps after the outputs and inputs have been determined.
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k this deck
49
A condition must be met before a sequential structure can proceed to the next statement.
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k this deck
50
Pseudocode is an outline of the logic of the program you would like to write.
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k this deck
51
Pseudocode graphically presents the detailed sequence of steps needed to solve a programming problem.
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
52
Documentation written for programmers should include text and program flowcharts,________,and sample output as well as system flowcharts.

A)pseudocode
B)logic errors
C)program listings
D)syntax errors
Unlock Deck
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Unlock Deck
k this deck
53
Program maintenance involves ensuring that current programs are operating error-free,efficiently,and effectively.
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
54
One of the items to be defined in the program specification is the program's objectives.
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Unlock for access to all 75 flashcards in this deck.
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k this deck
55
In OOP,each ________ contains both the data and processing operations necessary to perform a task.

A)object
B)structured program
C)content component
D)unstructured program
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
56
A(n)________ is a program that provides modules of prewritten code.

A)machine language
B)artificial intelligence
C)application generator
D)pseudocode
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
57
The report at the end of the program design step typically consists of pseudocode,flowcharts,and logic structures.
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
58
During the testing process,sometimes a program is checked for errors by following the steps with a calculator and sample data.
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
59
Program documentation is intended only for end users.
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
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k this deck
60
For an attempt at translation to work as a form of the testing process,the program must be free of logic errors to be able to run.
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k this deck
61
A 5GL language incorporates the concepts of artificial intelligence to allow a person to provide a system with a problem and some constraints,and then request a solution.
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Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
62
C++ is an example of a machine language.
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k this deck
63
Differentiate between a syntax error and a logic error.
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k this deck
64
C++ is a procedural language that is widely used by today's programmers.
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k this deck
65
Agile software development starts by getting core functionality of a program working,and then expands on it until the customer is satisfied with the results.
Unlock Deck
Unlock for access to all 75 flashcards in this deck.
Unlock Deck
k this deck
66
Explain the purpose of a query language and list a commonly used query language.
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67
Briefly explain pseudocode,flowcharts,and the three logic structures.
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68
What is object-oriented programming?
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69
CASE tools are used to compile programs to test for logic errors.
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70
What is an application generator and why is it used?
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71
Compare and contrast a compiler and an interpreter.
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72
List and briefly explain the five generations of programming languages.
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73
Identify and explain the two categories of activities in program maintenance.
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74
Name and briefly explain methods of testing a program for errors.
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75
List and briefly explain the six steps in programming.
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