Deck 6: Visualization and Color

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Question
Imagery found on the Internet is always copyright-free.
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Question
When designing icons, select commonly recognizable images that the audience will understand.
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When designing icons, economy of form trumps intricacy or complexity; details and any excess information may confuse the user, especially on smaller screens.
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What are some considerations for icon design?
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What are the various ways images can be classified?
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Represent an image from its most characteristic angle when designing an icon .
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What are margins and why are they important?
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Instead of creating imagery, the designer may commission it from an illustrator or photographer.
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When designing icons, distort the shape of the object to allow users to recognize and decipher the icon at a glance.
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What are the three basic classifications of depiction?
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Treat all icons in a system differently in terms of style of visualization, perspective, and close or far views.
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What is image appropriation?
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When designers employ found imagery, they may have to secure the necessary rights to use it.
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What is the difference between a sign and a symbol in graphic design?
Question
Icons will work well on only black backgrounds .
Question
What are considerations for selecting stock imagery?
Question
List three visualizing techniques.
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Deck 6: Visualization and Color
1
Imagery found on the Internet is always copyright-free.
False
2
When designing icons, select commonly recognizable images that the audience will understand.
True
3
When designing icons, economy of form trumps intricacy or complexity; details and any excess information may confuse the user, especially on smaller screens.
True
4
What are some considerations for icon design?
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5
What are the various ways images can be classified?
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6
Represent an image from its most characteristic angle when designing an icon .
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7
What are margins and why are they important?
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8
Instead of creating imagery, the designer may commission it from an illustrator or photographer.
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9
When designing icons, distort the shape of the object to allow users to recognize and decipher the icon at a glance.
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10
What are the three basic classifications of depiction?
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11
Treat all icons in a system differently in terms of style of visualization, perspective, and close or far views.
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12
What is image appropriation?
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13
When designers employ found imagery, they may have to secure the necessary rights to use it.
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14
What is the difference between a sign and a symbol in graphic design?
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15
Icons will work well on only black backgrounds .
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16
What are considerations for selecting stock imagery?
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17
List three visualizing techniques.
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