Deck 15: The Video Game Industry

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Question
A casual gamer is most likely to play which genre of video game?

A) Simulation
B) Strategy
C) Puzzle
D) Action
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Question
The text-based Dungeons and Dragons is an example of a

A) Console game
B) Bulletin boards
C) Multi-user dungeon
D) Massively multiplayer online roleplaying game
Question
The Wii appeals to which type of gamers because of its less intense kinds of games?

A) casual gamers
B) hardcore gamers
C) MMORPGers
D) online gamers
Question
The Big Brain Academy and Mavis Beacon Teaches Typing are examples of which video game subgenre?

A) Casual Games
B) Edutainment
C) Simulation Games
D) Platform games
Question
In a racing game you are driving a new Chevy muscle car and pass a billboard for Pepsi. These companies' names appearing in the game is called

A) Embedded ads
B) Product placement
C) Branded entertainment
D) Location-based advertising
Question
Which of the following is not recognized as one of the three popular subtypes of action games?

A) platform games
B) competitive fighting games
C) driving games
D) shooter games
Question
Table 14.1 in the text lists the ESRB ratings of top-rated video games. Which of the following ratings is the most common among the games on that list?

A) teen
B) mature
C) everyone 10+
D) everyone
Question
Teaching-oriented video games that are designed to have educational outcomes for specific groups of learners are called what?

A) infotainment
B) learning games
C) teaching games
D) edutainment
Question
The Federal Trade Commission (FTC) suggests four "fair information practice principles" (FIPPs) concerning privacy with websites. Which of the following is not one of those four broad areas?

A) security
B) choice (or consent)
C) access
D) truth
Question
A character that represents the user within a virtual world is known by what name?

A) character
B) role-play
C) avatar
D) token
Question
In the abbreviation MMORPG, what does the first letter "M" stand for?

A) massively
B) massive
C) multiuser
D) multiplayer
Question
According to the timeline of the Video Games Industry, which of these was the first video game created?

A) Auto Race
B) Pong
C) Spacewar!
D) Galaxy Game
Question
When examining video game content and self-regulation, which of the following ratings is the most restrictive and is geared for adult audiences?

A) EC
B) E
C) T
D) AO
Question
At the start of the chapter, who said the following: "I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital'."?

A) Chris Rock
B) Demetri Martin
C) Ron White
D) Jeff Foxworthy
Question
Digital technology makes it possible for different media to

A) converge
B) track
C) adopt analog formats
D) move away from interactivity
Question
Early videogames appeared in

A) movie theatres
B) arcades
C) sports arenas
D) school libraries
Question
A MMORPG player typically uses

A) a robo-tangible
B) a cyberbot
C) a virtualismo
D) an avatar
Question
Custom games

A) are typically distributed on a cartridge or disc
B) are constructed to meet the specific needs of each player
C) are rarely associated with commercial products
D) all of these
Question
Dynamic in-game advertising

A) is a form of embedded advertising
B) involves changing the ads depending on a player's game setting level
C) is a highly sophisticated process of targeting players
D) all of these
Question
Video game publishers are ones who coordinate the production of video games.
Question
Hand-held game devices are designed primarily for game play.
Question
A character that represents a player in virtual worlds is called an avatar.
Question
Some of the concerns about video game content include the images of women and the extremes in violence.
Question
Most video game players are antisocial adolescent boys.
Question
Hyperlinks are special videogames.
Question
Videogame hardware refers to the devices on which the video games are played.
Question
Mobile phones have proven to be technologically unsuitable as portable gaming platforms.
Question
The largest number of games are made by the manufacturers of consoles.
Question
Videogame software is still so new that software companies have not yet developed specific game genres.
Question
Unlike many other media industries, the videogame industry has not yet adopted a ratings system.
Question
The two most prominent ways in which advertisers use video games are by creating custom games and by embedding ads in games.
Question
Critics claimed that the E rating and the accompanying descriptors were problematic because they didn't inform parents regarding the true level of violence and sex in the game.
Question
Discuss two strategies that advertisers use to reach young audiences through video games. Provide examples based on your knowledge of the video game market and experience.
Question
Describe the ESRB mechanism for self-regulation in video games, and critics' objection to it.
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Deck 15: The Video Game Industry
1
A casual gamer is most likely to play which genre of video game?

A) Simulation
B) Strategy
C) Puzzle
D) Action
C
Explanation: Casual gamers prefer to player for shorter periods of time, though the gameplay itself isn't necessarily easier than other games.
2
The text-based Dungeons and Dragons is an example of a

A) Console game
B) Bulletin boards
C) Multi-user dungeon
D) Massively multiplayer online roleplaying game
C
Explanation: A multi-user dungeon combined elements of chat rooms and role-playing
3
The Wii appeals to which type of gamers because of its less intense kinds of games?

A) casual gamers
B) hardcore gamers
C) MMORPGers
D) online gamers
A
Explanation: While no less challenging, the Wii games offer more chances to play games with shorter challenges and more puzzles.
4
The Big Brain Academy and Mavis Beacon Teaches Typing are examples of which video game subgenre?

A) Casual Games
B) Edutainment
C) Simulation Games
D) Platform games
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5
In a racing game you are driving a new Chevy muscle car and pass a billboard for Pepsi. These companies' names appearing in the game is called

A) Embedded ads
B) Product placement
C) Branded entertainment
D) Location-based advertising
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k this deck
6
Which of the following is not recognized as one of the three popular subtypes of action games?

A) platform games
B) competitive fighting games
C) driving games
D) shooter games
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7
Table 14.1 in the text lists the ESRB ratings of top-rated video games. Which of the following ratings is the most common among the games on that list?

A) teen
B) mature
C) everyone 10+
D) everyone
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k this deck
8
Teaching-oriented video games that are designed to have educational outcomes for specific groups of learners are called what?

A) infotainment
B) learning games
C) teaching games
D) edutainment
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
9
The Federal Trade Commission (FTC) suggests four "fair information practice principles" (FIPPs) concerning privacy with websites. Which of the following is not one of those four broad areas?

A) security
B) choice (or consent)
C) access
D) truth
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
10
A character that represents the user within a virtual world is known by what name?

A) character
B) role-play
C) avatar
D) token
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Unlock for access to all 34 flashcards in this deck.
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k this deck
11
In the abbreviation MMORPG, what does the first letter "M" stand for?

A) massively
B) massive
C) multiuser
D) multiplayer
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k this deck
12
According to the timeline of the Video Games Industry, which of these was the first video game created?

A) Auto Race
B) Pong
C) Spacewar!
D) Galaxy Game
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
13
When examining video game content and self-regulation, which of the following ratings is the most restrictive and is geared for adult audiences?

A) EC
B) E
C) T
D) AO
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
14
At the start of the chapter, who said the following: "I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital'."?

A) Chris Rock
B) Demetri Martin
C) Ron White
D) Jeff Foxworthy
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
15
Digital technology makes it possible for different media to

A) converge
B) track
C) adopt analog formats
D) move away from interactivity
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
16
Early videogames appeared in

A) movie theatres
B) arcades
C) sports arenas
D) school libraries
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
17
A MMORPG player typically uses

A) a robo-tangible
B) a cyberbot
C) a virtualismo
D) an avatar
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Unlock Deck
k this deck
18
Custom games

A) are typically distributed on a cartridge or disc
B) are constructed to meet the specific needs of each player
C) are rarely associated with commercial products
D) all of these
Unlock Deck
Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
19
Dynamic in-game advertising

A) is a form of embedded advertising
B) involves changing the ads depending on a player's game setting level
C) is a highly sophisticated process of targeting players
D) all of these
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
20
Video game publishers are ones who coordinate the production of video games.
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k this deck
21
Hand-held game devices are designed primarily for game play.
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k this deck
22
A character that represents a player in virtual worlds is called an avatar.
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k this deck
23
Some of the concerns about video game content include the images of women and the extremes in violence.
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k this deck
24
Most video game players are antisocial adolescent boys.
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k this deck
25
Hyperlinks are special videogames.
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k this deck
26
Videogame hardware refers to the devices on which the video games are played.
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k this deck
27
Mobile phones have proven to be technologically unsuitable as portable gaming platforms.
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k this deck
28
The largest number of games are made by the manufacturers of consoles.
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k this deck
29
Videogame software is still so new that software companies have not yet developed specific game genres.
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Unlock Deck
k this deck
30
Unlike many other media industries, the videogame industry has not yet adopted a ratings system.
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Unlock Deck
k this deck
31
The two most prominent ways in which advertisers use video games are by creating custom games and by embedding ads in games.
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Unlock for access to all 34 flashcards in this deck.
Unlock Deck
k this deck
32
Critics claimed that the E rating and the accompanying descriptors were problematic because they didn't inform parents regarding the true level of violence and sex in the game.
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Unlock Deck
k this deck
33
Discuss two strategies that advertisers use to reach young audiences through video games. Provide examples based on your knowledge of the video game market and experience.
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Unlock Deck
k this deck
34
Describe the ESRB mechanism for self-regulation in video games, and critics' objection to it.
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k this deck
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