Deck 13: Mobile Development and Design: Frameworks, Platforms, and Tools

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Question
The first layer the developer can access in Mobile is the _____________ 

A)os
B)mobile platform
C)application framework
D)none
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Question
Application frameworks often run on top of____________ _ sharing core services such as communications, messaging, graphics, location, security, authentication, and many others.

A)os
B)mobile platform
C)devices
D)network
Question
__________________________ _are mobile platforms that are freely available for users to download, alter, and edit.

A)licensed
B)open source platforms
C)proprietary
D)none
Question
____________ are examples of proprietary platforms

A)java me, brew
B)android
C)blackberry , iphone
D)none
Question
Application framework run on top sharing____________ _

A)messaging, graphics
B)location, security
C)authentication,
D)all the above
Question
____________mobile application supports offline mode

A)sms
B)mobile website
C)native application
D)games
Question
Information Architecture means

A)structural design of shared information environments
B)combination of organizations, labeling, search, and navigation systems within websites and intranets
C)the art and science of shaping information products and experiences to support usability and find ability
D)all the above
Question
It shows the behavior on websites, displaying the order in which users travel through a site's information architecture, usually based on data gathered from server logs.

A)click stream
B)site map
C)mobile platform
D)operators
Question
They visually represent the relationship of content to other content and show how the user will travel through the informational space.

A)operators
B)click stream
C)site map
D)mobile platform
Question
Languages Used for developing Mobile Web Applications

A)html
B)css
C)javascript
D)all the above
Question
Wireframes are

A)a way to lay out information on the page,
B)show how our content is organized in our informational space
C)also referred to as information design
D)all the above
Question
Identify the mobile prototype

A)paper prototypes
B)context prototype
C)html prototypes
D)all the above
Question
The two distinct types of navigation layouts for mobile devices

A)click & drag
B)touch & scroll
C)click & scroll
D)none
Question
iPhone uses____________ bit color depth

A)12
B)18
C)24
D)16
Question
Identify the mobile design tool

A)photoshop, html
B)css, javascript flash
C)xml, netbeans interface builder
D)all the above
Question
Which is not the mobile interface tool kit

A)interface builder
B)iphone sdk
C)brew ui toolkit
D)flashlite
Question
____________is a user interface framework provided by Apple for building software applications for products like iPhone, iPad and iPod Touch.

A)brew
B)cocoa touch
C)java fx
D)jq touch
Question
Mobile applications

A)provides real- time project access
B)facilitates new client data retrieval
C)improves customer relationship
D)all the above
Question
Find out the world largest mobile operators

A)airtel vodofone
B)reliance jio bsnl
C)tata docomo
D)all the above
Question
Mobile game application are

A)in full access to the device, i.e software and hardware
B)facilitates new client data retrieval
C)viewed from app stores, and integrated with wearables
D)none
Question
Which is not Web 2.0 principle

A)the web as a platform
B)way to lay out information on the page,
C)data is the next intel inside
D)end of the software release cycle
Question
Mobile 2.0 involves

A)integrating web services into the mobile medium
B)mobile web browser that supports ajax,
C)new "c" word - key drivers of mobile 2.0
D)all the above
Question
Select the elements of mobile design

A)context, layout graphics
B)message color
C)information architecture, operator
D)all the above
Question
The color used in Mobile design to indicate joy, happiness

A)red
B)pink
C)yellow
D)violet
Question
Identify the models of Color Palette

A)sequential
B)adaptive
C)inspired
D)all the above
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Deck 13: Mobile Development and Design: Frameworks, Platforms, and Tools
1
The first layer the developer can access in Mobile is the _____________ 

A)os
B)mobile platform
C)application framework
D)none
application framework
2
Application frameworks often run on top of____________ _ sharing core services such as communications, messaging, graphics, location, security, authentication, and many others.

A)os
B)mobile platform
C)devices
D)network
os
3
__________________________ _are mobile platforms that are freely available for users to download, alter, and edit.

A)licensed
B)open source platforms
C)proprietary
D)none
open source platforms
4
____________ are examples of proprietary platforms

A)java me, brew
B)android
C)blackberry , iphone
D)none
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Unlock Deck
k this deck
5
Application framework run on top sharing____________ _

A)messaging, graphics
B)location, security
C)authentication,
D)all the above
Unlock Deck
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Unlock Deck
k this deck
6
____________mobile application supports offline mode

A)sms
B)mobile website
C)native application
D)games
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
7
Information Architecture means

A)structural design of shared information environments
B)combination of organizations, labeling, search, and navigation systems within websites and intranets
C)the art and science of shaping information products and experiences to support usability and find ability
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
8
It shows the behavior on websites, displaying the order in which users travel through a site's information architecture, usually based on data gathered from server logs.

A)click stream
B)site map
C)mobile platform
D)operators
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
9
They visually represent the relationship of content to other content and show how the user will travel through the informational space.

A)operators
B)click stream
C)site map
D)mobile platform
Unlock Deck
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Unlock Deck
k this deck
10
Languages Used for developing Mobile Web Applications

A)html
B)css
C)javascript
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
11
Wireframes are

A)a way to lay out information on the page,
B)show how our content is organized in our informational space
C)also referred to as information design
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
12
Identify the mobile prototype

A)paper prototypes
B)context prototype
C)html prototypes
D)all the above
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Unlock Deck
k this deck
13
The two distinct types of navigation layouts for mobile devices

A)click & drag
B)touch & scroll
C)click & scroll
D)none
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Unlock Deck
k this deck
14
iPhone uses____________ bit color depth

A)12
B)18
C)24
D)16
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Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
15
Identify the mobile design tool

A)photoshop, html
B)css, javascript flash
C)xml, netbeans interface builder
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
16
Which is not the mobile interface tool kit

A)interface builder
B)iphone sdk
C)brew ui toolkit
D)flashlite
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Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
17
____________is a user interface framework provided by Apple for building software applications for products like iPhone, iPad and iPod Touch.

A)brew
B)cocoa touch
C)java fx
D)jq touch
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
18
Mobile applications

A)provides real- time project access
B)facilitates new client data retrieval
C)improves customer relationship
D)all the above
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Unlock Deck
k this deck
19
Find out the world largest mobile operators

A)airtel vodofone
B)reliance jio bsnl
C)tata docomo
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
20
Mobile game application are

A)in full access to the device, i.e software and hardware
B)facilitates new client data retrieval
C)viewed from app stores, and integrated with wearables
D)none
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
21
Which is not Web 2.0 principle

A)the web as a platform
B)way to lay out information on the page,
C)data is the next intel inside
D)end of the software release cycle
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
22
Mobile 2.0 involves

A)integrating web services into the mobile medium
B)mobile web browser that supports ajax,
C)new "c" word - key drivers of mobile 2.0
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
23
Select the elements of mobile design

A)context, layout graphics
B)message color
C)information architecture, operator
D)all the above
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
24
The color used in Mobile design to indicate joy, happiness

A)red
B)pink
C)yellow
D)violet
Unlock Deck
Unlock for access to all 25 flashcards in this deck.
Unlock Deck
k this deck
25
Identify the models of Color Palette

A)sequential
B)adaptive
C)inspired
D)all the above
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Unlock Deck
k this deck
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