The principle of information hiding states that any class members that other programmers, sometimes called clients, do not need to access or know about should be hidden.
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Q23: A constructor function is a special function
Q24: When you serialize an object with the
Q25: Objects are often called _.
A) components
B) properties
C)
Q26: Access specifiers control a client's access to
Q27: Objects are organized into _.
A) programs
B) instances
C)
Q29: Programming code and data that can be
Q30: Serialization refers to the process of converting
Q31: Accessor functions are private member functions that
Q32: An object created from an existing class
Q33: _ are variables associated with an object.
A)
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