Using video game skills and conventions to solve real-world problems is known as
A) gamification.
B) crowdsource.
C) advergaming.
D) advocacy gaming.
Correct Answer:
Verified
Q29: Wii was introduced in the 2000s specifically
Q30: LCD stands for
A) liquid crystal display.
B) light
Q31: Much,if not most,of today's mobile gaming takes
Q32: Games played as though seen from the
Q33: Which of the following is not an
Q35: Video game industry revenues have not yet
Q36: The spark that set off the game
Q37: In 1977,Mattell brought true electronic games to
Q38: ESRB stands for
A) Entertainment Standards Ratings Board.
B)
Q39: Computer Space,released in 1971,was designed by
A) Ralph
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