To convert a mesh object back into a simple path, use the Convert Object command available on the Object menu.
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Q7: Envelopes can be used to distort objects
Q8: Envelopes can be used to distort objects
Q9: A sufficient number of intermediary objects is
Q10: The Pucker & Bloat dialog box opens
Q11: The Make Blend command can be used
Q13: The shape of a blend can be
Q14: In a blend, both shapes and colors
Q15: The Pucker & Bloat effect adjusts the
Q16: The Twist effect creates a whirlpool effect.
Q17: Blends cannot be made between objects filled
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