Unlike a procedural approach, a(n) ___________________ approach fits graphically windowed environments well.
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Q21: A common programming error consists of failing
Q22: Objects are referred to as _ of
Q23: How you choose to store data in
Q24: The _ keyword specifies that the class
Q25: The term _ refers to packaging a
Q27: A(n) _ is any nonconstructor class method
Q28: In a pure object-oriented language, all data
Q29: A _ function is any function that
Q30: Variables defined to be of a user-declared
Q31: By definition, a(n) _ is simply a
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