All of the following characterize the renderer in a game engine, except:
A) the renderer uses 50% of the CPU's processing.
B) the renderer puts the environment up on the screen for the user to view.
C) the renderer keeps 3D objects as vertices in a 3D world.
D) the renderer shows the computer where to fill images on the screen.
E) some game genres do not require the insertion a renderer in a game engine to work properly.
Correct Answer:
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