Joe, a 16-year-old boy, has always been an aggressive individual. His parents put him into sports where he could fulfill his physical needs in order to try and curtail his aggression. He also likes to play video games. He chooses "shooter" games where he can be the aggressor and go after other players in the game. After he plays his games, he finds himself more revved up than satisfied in terms of aggression. Joe illustrates which theory of media influence?
A) media practice model
B) Goldilocks effect
C) cultivation theory
D) uses and gratifications theory
Correct Answer:
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