The ______ object represents the canvas element's drawing area. After retrieving it from the canvas object, you use it to call methods that draw and animate graphics objects.
Correct Answer:
Verified
Q2: What is the context object property in
Q3: An applet is a stand-alone JavaScript program.
Q4: A benefit of using helper functions is
Q5: For the context object's fillRect method, the
Q6: After the browser engine assigns a value
Q8: Given the following syntax for the arc
Q9: What does the following method call do?
context.setTransform(1,
Q10: If you translate a graphics object, you'll
Q11: How do you specify the color for
Q12: What happens when the following code executes?
<code>ctx.strokeRect(0,
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