Case Study 2:
1. import turtle
2.
3. class Etch:
4. def __init__(self):
5. self.__myT = turtle.Turtle()
6. self.__myScreen = turtle.Screen()
7. self.__myT.color('blue')
8. self.__myT.pensize(2)
9. self.__myT.speed(0)
10. self.__distance = 5
11. self.__turn = 10
...
19. def fwd(self):
20. self.__myT.forward(self.__distance)
-Refer to the session in the accompanying Case Study 2. The Etch class uses the inheritance approach to working with a turtle.
Correct Answer:
Verified
Q13: Passing _ to a turtle function that
Q14: To hide a function from use outside
Q15: A(n) _ variable is shared by all
Q16: A queue enforces a first-come first-served strategy
Q17: Typically, desktop applications are single-threaded.
Q19: The main difference between keyboard callbacks and
Q20: A Python-mangled name that is hidden outside
Q21: Match each definition with its term.
-First-come first-served
Q22: Match each definition with its term.
-Variable that
Q23: Match each definition with its term.
-A special
Unlock this Answer For Free Now!
View this answer and more for free by performing one of the following actions
Scan the QR code to install the App and get 2 free unlocks
Unlock quizzes for free by uploading documents