When designing a project, it is a good idea to begin by making a list of the different kinds of objects involved and the relationships between those objects.
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Q11: In the object hierarchy presented in the
Q12: How do you call the constructor of
Q13: How do you designate that B is
Q14: Case Study 2:
1. >>> myLine
2. <draw.Line object
Q15: What variable holds the name of the
Q17: The class where the IS-A link originates
Q18: It is good programming practice to write
Q19: The constructor method is always named _init_.
Q20: The _dict_ variable is a dictionary that
Q21: Match each definition with its term.
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