Algorithms describe the solution to a problem in terms of the data needed to represent the problem instance and a set of steps necessary to produce the intended result.
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Q11: The print method invokes the _ method
Q12: _ objects store method names that refer
Q13: _ methods change an object in some
Q14: Preceding an instance variable name by two
Q15: Case Study 2:
1. def createSSandAnimate():
2. ss =
Q17: To create an instance of a class,
Q18: Each object from a particular class has
Q19: The _class_ method is used to provide
Q20: The turtle module only allows one turtle
Q21: Match each definition with its term.
-Refers to
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