Several big MR companies are counting on users who want to have a destination experience, and do something they could never do at home.
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Q5: Haptic technology in VR is touch/force/motion-based.
Q6: The inventor of Pokémon Go ran a
Q7: Google (Google Cardboard) and Samsung (Samsung Gear)
Q8: The Oculus Quest uses camera tracking to
Q9: Google Glass is a prime example of
Q11: VR "nerve tracking" technology tests how far
Q12: XR is being used for training, education,
Q13: Facebook has announced plans to virtually recreate
Q14: VR is able to fully model multifaceted
Q15: XR is unlikely to generate any ethical
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