How could interface sounds be described?
A) Individual sounds that occur when a character moves around or encounters objects
B) Sounds that the player uses to view settings
C) Sounds that the player uses to change settings that creates the setting and mood in which the action takes place
D) Sounds that are notifications of change in status
Correct Answer:
Verified
Q4: How would you describe dynamic audio?
A) A
Q5: How would you describe interactive audio?
A) A
Q6: How would you describe adaptive audio?
A) A
Q7: How could background ambience be described?
A) Individual
Q8: How could foreground sounds be described?
A) Individual
Q10: What are open, uncompressed audio file formats?
A)
Q11: What are interleaving audio file formats?
A) Linear
Q12: What are open, compressed audio file formats?
A)
Q13: Which is the best description of WMA
Q14: Which is the best description of AAC
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