public class Student
{
private int studentNum;
private int studentScore;
public int MAX_NUM = 500;
public int MAX_SCORE = 100;
Student(int num, int score)
{
}
Decision making can be used to control the allowed values in an object's fields. In the above code, the Student class contains two fields that hold a student number and a score. A constructor accepts values for these fields as parameters. Write the code between the curly brackets that will determine whether the value of num is less than the MAX_NUM constant. If true, assign the value of num to studentNum . Otherwise, assign the value of MAX_NUM to the studentNum . Then check if the value of score is less than or equal to MAX_SCORE . If true, assign the value of score to studentScore . Otherwise, assign 0 to studentScore .
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