From the following, which one will require 4 matrices to multiply to get the final position?
A) Rotation about the origin
B) Rotation about an arbitrary Point
C) Rotation about an arbitrary line
D) Scaling about the origin
Correct Answer:
Verified
Q26: A two dimensional rotation is applied to
Q27: To generate a rotation , we must
Q28: The rotation axis that is perpendicular to
Q29: Positive values for the rotation angle ?
Q30: The original coordinates of the point in
Q32: Rotation is simply---------object w.r.t origin or centre
Q33: A line AB with end point A
Q34: An ellipse can also be rotated about
Q35: The transformation that is used to alter
Q36: Scaling of a polygon is done by
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