In the context of HCI, interactivity can influence a user's attitudes and behavior through influencing her ___ .
A) impression on a system's usability
B) impression on a system's usefulness
C) physical feelings
D) cognitive understanding
E) core affects
Correct Answer:
Verified
Q14: Moods are attributes that belong to:
A) a
Q15: Affective impression is a user's appraisal of
Q16: Affective impression is the result of a
Q17: Affective impression is a user's appraisal of
Q18: In HCI, interactivity is the extent to
Q20: A system's interactivity has the ability to
Q21: In HCI, vividness refers to:
A) the excitement
Q22: A system's vividness can be influenced by:
A)
Q23: Which is an appropriate statement about vividness:
A)
Q24: Which of the following is among the
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