________ refers to old-economy organizations or corporations that perform their primary business offline, selling physical products by means of physical agents.
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Q33: Using Web 2.0 tools, companies can
A) encourage
Q34: A user-defined world in which people can
Q35: Web 2.0 tools include
A) wikis.
B) RSS feeds.
C)
Q36: Which of the following is not a
Q37: Benefits of e-commerce to customers include
A) ubiquity.
B)
Q39: _ describes the hardware, software, and networks
Q40: The e-commerce model in which individuals use
Q41: The e-commerce model in which an organization
Q42: A _ is a service that builds
Q43: _ are social networks whose primary objective
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