When we create a sprite, we usually completely replace pixel values by those in the sprite. Suppose, however, we wish to replace pixel values by a combination with weights from the original background, plus from the sprite, where is in .
State how you could do this, using only LOGICAL operators and an ADD.
Assume you already have a sprite which has the character's colors all multiplied by the factor , and black outside the character;
and also suppose you already have a second image of the (entire) background, already multiplied by , called .
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