____ have objects and methods that address the physics of moving objects, including the effects of gravity, friction, objects bumping into one another, wind resistance, and fluid dynamics, so that objects in a video game will act like objects in the real world.
A) Graphics engines
B) Physics engines
C) Application Programmer Interfaces
D) Math engines
Correct Answer:
Verified
Q40: _ work with graphic artists to create
Q41: _ implement software that simulates the movement
Q42: _ programmers create and maintain the software
Q43: _ test video game software under all
Q44: A(n) _ provides controls for a game
Q45: The term _ is used to refer
Q46: A(n) _ is a set of encapsulated
Q48: Detecting when objects in a virtual world
Q49: Determining the paths of objects, such as
Q50: The path that a ball takes after
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