A pattern is the core of the solution to a problem that occurs ________ in an environment.
A) seldom
B) repeatedly
C) occasionally
D) the least often
Correct Answer:
Verified
Q22: _ are an example of manipulators.
A) Icons
B)
Q23: _ in the user interface is achieved
Q24: _ must be adapted to the problem
Q25: User interface design must map _ into
Q26: Each metaphor in the user interface can
Q28: A form is an example of a(n)_.
A)
Q29: Text boxes are examples of _.
A) containers
B)
Q30: Labels, graphs, and pictures are examples of
Q31: When working on the aesthetics of a
Q32: In developing a user interface, presenting and
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