A better-known example of agile methods, and one of the earliest ones, is Extreme Programming (XP).
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Q52: Methodology is tangible with intangible costs.
Q53: A project is an undertaking that starts
Q54: The spiral model combines the waterfall model
Q55: Agile methodologies aim at being predictive rather
Q56: The Manifesto for Agile Software Development describes
Q58: Modeling is a sub-methodology.
Q59: A project is a collection of ideas.
Q60: Scope-creep happens when additional features overstep the
Q61: The completion date of a project is
Q62: Getting client acceptance is part of "close
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