A model must be an accurate representation of the physical system, but at the same time, it must be simple enough to implement as a program or set of equations and solve on a computer in a reasonable amount of time.
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Q1: We model the behavior of a system
Q2: Most simulations produce tens or hundreds of
Q3: We can experiment on the model and
Q5: Computational models can only be graphed and
Q6: One way to discover a pattern is
Q7: Computational steering is usually feasible using physical
Q8: It is possible to discover the same
Q9: Scientists often work with a model of
Q10: The very essence of randomness is that
Q11: In a computer simulation, a physical system
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