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Players with ________ Preferences Experience a Utility ________ When They

Question 11

Multiple Choice

Players with ________ preferences experience a utility ________ when they punish players who have defected.If this change in utility is big enough to outweigh the direct cost to a punisher of inflicting a punishment,then threats of decentralized punishment become credible.


A) neoclassical; boost
B) Lexicographic; drain
C) negative reciprocal; boost
D) positive reciprocal; drain

Correct Answer:

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