The procedural component of USB is probably the most involved of the four components.
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Q10: Examples of real-time applications usually include streaming
Q11: FireWire is similar to USB in that
Q12: To take advantage of the higher-speed interface
Q13: Neither USB nor FireWire support isochronous connections.
Q14: When using peripherals that are designed with
Q16: A stop bit is always a 0.
Q17: An EIA-232F interface is a full-duplex connection.
Q18: Because USB provides a digital interface,it is
Q19: The connection to a peripheral is often
Q20: If control simplicity is your primary goal,point-to-point
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