Within the gaming industry companies compete for consumer dollars. If a consumer wishes to purchase a new gaming system and is comparing Microsoft's XBox, Nintendo's Wii, or Sony's PlayStation, which of the following from Michael Porter's model for the competitiveness would be of most concern to these companies?
A) the threat of substitute products
B) the power of competitors
C) the power of suppliers
D) the threat of new entrants
Correct Answer:
Verified
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