Prototyping is a modern design approach by which the designers and system users use an iterative approach to building the system.
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Q3: Waterfall development consists of a series of
Q7: Discovery prototyping builds a small-scale representation or
Q10: A prototype is a smaller-scale representation or
Q20: Extreme programming (XP) methodology, like other agile
Q44: Corrective maintenance makes system changes to repair
Q46: A data flow diagram (DFD) illustrates the
Q48: Information system control reports ensure the reliability
Q55: Process modeling involves graphically representing the processes
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Q64: Gate one includes inception and this phase
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