A prototype is a smaller-scale representation or working model of the users' requirements or a proposed design for an information system.
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Q1: The rational unified process (RUP) methodology, owned
Q2: The scrum methodology uses small teams to
Q4: Rapid application development (RAD) methodology (also called
Q6: Scrum is a sequential, activity-based process in
Q7: Discovery prototyping builds a small-scale representation or
Q8: Gate four of the rational unified process
Q9: A methodology is a set of policies,
Q13: Gate three of the rational unified process
Q18: The oldest and the best known methodology
Q20: Extreme programming (XP) methodology, like other agile
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