____ are the actions to which an object can respond.
A) Attributes
B) Events
C) Behaviors
D) Methods
Correct Answer:
Verified
Q2: Which of the following instantiates a Product
Q3: A class is anything that can be
Q4: In the following instruction,Room is a(n)_. Dim
Q5: The Class statement ends with the keyword(s)_.
A)Class
B)Exit
Q6: A one-dimensional array's Length property is an
Q8: Every object has _,which are the characteristics
Q9: In its simplest form,the Class statement can
Q10: Only an instance of a class-not the
Q11: You can overload any of the methods
Q12: The purpose of a(n)_ in OOP is
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