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Early Evidence on the Impacts of Violent Computer Games Reveals

Question 54

Multiple Choice

Early evidence on the impacts of violent computer games reveals that these materials


A) have a negligible impact because children understand their make-believe character
B) are the one activity for which catharsis and a lessening of aggressive behavior has been observed
C) cultivate aggressive habits in much the same way that television violence does
D) actually promote harmonious, nonconflictual peer interactions

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