Researchers Craig Anderson and Karen Dill (2000) surveyed college students about their video game playing habits. What did their survey reveal?
A) The average amount of time spent playing video games increased as students progressed from high school to college, with college students playing video games for six hours per week on average.
B) Although the average amount of time spent playing video games decreased as students progressed from high school to college, college students reported playing video games for more than two hours per week on average.
C) Playing video games causes a decrease in grade point average and an increase in aggressive personality characteristics.
D) There was a strong positive correlation between the amount of time spent playing video games and academic achievement.
Correct Answer:
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